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    Quake

    Game » consists of 17 releases. Released Jul 23, 1996

    The follow-up to id's 1993 game Doom, and one of the earliest first-person shooters to make full use of 3D polygonal graphics and level design. Featuring a dark and gritty atmosphere inspired by gothic and Lovecraftian fiction, players traverse numerous dimensions in an attempt to stop the invasion of eldritch forces led by the mysterious "Quake".

    Thursday Night Throwdown 08/26: Quake!

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    deactivated-5bfc7e53edc72

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    Not enough bunny hopping in this video.

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    Malc

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    #152  Edited By Malc

    Have GB kept the server up and running like they did with TF2?

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    Shabs

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    #153  Edited By Shabs
    @Kaiven said:
    " Had alot of fun last night. Won a couple of rounds. Looking foward to Quake 2 next week... one can dream. :) "
    Oh man, I really hope so. 
     
    That's the second PC game I ever bought.  I played it in software mode.  Multiplayer through the GameSpy client.  Good times.
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    bellmont42

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    #154  Edited By bellmont42
    @Cribba: It's not as easy to do in quake 1 as say like quake 2 or 3 where there was room to move around haha
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    eloj

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    #155  Edited By eloj

    Anyone know if a mod exists where it's the usual DM, except randomly it prints out "AXE TIME!" over the whole screen and everyone is forced to use the axe for 20s.

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    MEBs

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    #156  Edited By MEBs

    ........BASS!

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    whitesox

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    #157  Edited By whitesox
    @atomic_dumpling said:
    " @DOUBLESHOCK said:
    " That was AWESOME!  Especially the end when they upped the server count to 256 or whatever.  "
    … which is missing in the archived version, it cuts out right before it. Dang, I really wanted to see that. "
    There is another 8 minute long archived video that shows the end.
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    deactivated-5bfc7e53edc72

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    @bellmont42 said:
    " @Cribba: It's not as easy to do in quake 1 as say like quake 2 or 3 where there was room to move around haha "
    It's super easy, even easier than Q2/3 because you can turn in the air.
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    1p

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    #159  Edited By 1p

    Disappointed that Jeff didn't play the "Hey Piper" bass solo in the very end.

    Maybe he did after the stream ended?

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    shazb0t--defunct

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    Hey, I have a question (or several) for everybody - please PM me if you have an answer. 
     
    I thought that Quake still used Doom-esque movement, where up/down with the mouse made your character move up and down. How is it that the person whose screen(s) we're watching could move up and down that easily? 
     
    And are there any other essential mods/maps/whatever I should pick up when I get this game? And if so, where are the best Quake mod sites/etc? 
     
    Thank you so much!

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