Jeff Grubb and friends make a meal out of today's top stories in video games.
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Game » consists of 4 releases. Released Mar 01, 2022
Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
In Norse literature, berserkers are described as intense warriors who fought in a wild and uncontrollable fury. Many game have based characters or classes on the concept of these rage-driven warriors.
A concept found in many puzzle and casual games. Matching blocks of the same color or type to gain points and/or erase the blocks.
Classes are different archetypes and playstyles that players can choose to play their game with.
These games let players see the credits without needing to play the game first.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
Some games require players to accept a terms of service agreement before playing or connecting to online services.
Games with language selection allow the player to choose which language is displayed or spoken in the game.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Boxes of random items, usually able to be purchased using real money currencies.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Necromancers are spell casters who specializes in conjuring and controlling the undead.
Games which allow players to interact with others over the internet.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
A paladin is a holy warrior, who gains extra abilities through faith and devotion to a deity.
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
An in-game currency bought with real world currency.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Shaman are mediums between the mortal and spiritual realms. In games, they are often priests with the ability to heal via magic and crafted potions.
The skeleton is the framework of the human body.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
Steam Cloud is a built in feature in some Steam games, it synchronizes game saves, settings and other data to the internet for access from any computer that has Steam installed.
Steam Trading Cards is a built in feature in the Steam client. It lets users collect cards from certain games and trade them and receive rewards for complete sets.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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