Developed by Double Fine Productions, Psychonauts is a platforming action-adventure game in which players take on the role of Razputin, a young psychic out to thwart an evil plot to subvert the minds of other powerful psychics.
@Seedofpower: The game has actually been out on Steam for years. However, in the past couple weeks, they went back and updated it to add achievements and all the Steamworks features. Which is insanely rare for a game that came out prior to the current generation of consoles.
I happened to have just started playing the game for the first time a few days prior to the achievement update, so I ended up S-ranking the shit out of the game. Perhaps the least tedious S-rank ever, because the game has wall-to-wall funny writing, and the achievements actually make you find some hilarious, missable conversations/events that you might not otherwise think to look for.
How can i get the achievement "Mad Man - Witness Maloof's transformation" ??? And when?
There are 3 sidestory events related to that one, I believe. They all involve Maloof becoming friends with Mikhail, the Russian kid.
The first one takes place in the parking lot, where you will see Maloof sitting down by himself; I believe you can get this one right after partially doing the "Brain Tumbler Experiment" but before going into Agent Nein's brain. Walk up to him to trigger the cutscene.
The second one takes place right beside the log bridge, near the Geodesic Psychoisolation Chamber. I don't remember the exact timing of this one, but I believe you can get it either right before or right after going into Milla's brain. It's very hard to miss as long as you actually walk from Agent Nein's lab to see Milla (and then back again) instead of fast-traveling there. Walk anywhere near the two of them to trigger the cutscene.
The third one one takes place near the end of the game, once you have found Maloof's and Mikhail's brains and had them rebrained by Ford Cruller. You will see the two of them down in the parking lot. This one is available right up until the end of the game, as long as you've satisfied the previously mentioned condition. Walk up to them to trigger the cutscene.
If you don't want to remember the specific timing, you can just remember that the three cutscenes take place in "parking lot, log bridge, parking lot", and just keep revisiting those areas after you finish each level in the story (including each time you only partially complete the "Brain Tumbler Experiement" levels with Agent Nein).
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