The Proteus is the Strategic Cruiser of the Gallente Federation. Its well known for its armor tanking abilitys as well as its high damage output. While the Tengu is more known for being used for PVE activities, the Proteus is more of a PVP capable vessel, since it doesn't have to sacrifice tank for E-War modules like a Warp Scrambler. This capability doesn't necessarily mean that the Proteus is actually used for PVP, since it is - like all Tech 3 Ships - tied to very high costs. The Proteus is highly versatile due to its many various subsystems, which grant bonuses to turret damage, armor repair ammount as well as drone damage. These subsystems do have an influence on the available slots and the appearance of the Proteus.
Unlike Tech 1 and Tech 2 Ships, Tech 3 Ships can only be produced using the salvaged and recovered remains of Sleeper NPC's, which are only found in the unknown systems beyond wormholes.
Details
Official Description
Freedom is liquid, supple, mellifluous. It surrounds us, engulfs our bodies, drowns our fear. We plumb freedom’s depths and consume the nourishment within. From these waters, we are born; when we die, we shall return to those waters.
Out there, among the stars, are the waters, freedom incarnate. That dark, endless void is our destiny, our path, our goal. We must not fear it, nor should we control it. Rather, we should embrace it, trust it, love it. Its ever-changing face, its protean existence, is our very essence. We are those stars, the void, the awesome waters of space: ancient, forever, free.
- Jinsente Parmen, The Gallente in New EdenFitting
CPU | 0 tf
|
Powergrid | 0 MW
|
Calibration | 400 Points
|
Low Slots
| 0 |
Medium Slots
| 0 |
High Slots
| 0 |
Rg Slots
| 3 |
Rig Size
| Medium |
| |
Drone Capacity
| 0 m³
|
Drone Bandwith
| 0 Mbit/sec
|
|
|
Structure HP
| 1856 HP
|
Cargo Capacity
| 0 m³
|
Mass
| 5.341.000 kg
|
Volume
| 115.000,0 m³
|
Inertia Modifier
| 0,0
|
|
|
Armor HP
| 100 HP
|
EM Resistance
| 0 %
|
Explosive Resistance
| 0 %
|
Kinetic Resistance
| 0 %
|
Thermal Resistance
| 0 %
|
|
|
Shield HP
| 100 HP
|
Shield Recharge Time
| 10,00 s |
EM Reistance
| 0 %
|
Explosive Resistance
| 0 %
|
Kinetic Resistance
| 0 %
|
Thermal Resistance
| 0 %
|
|
|
Capacitor Capacity
| 100 GJ
|
Capacitor Recharge Time
| 10,00 s
|
|
|
Targeting Range
| 0 m
|
Max. Locked Targets
| 5
|
Scan Resolution
| 0 mm
|
Sensor Strength
| 0 (Gravimetric)
|
Signature Radius
| 0 m
|
|
|
Max. Velocity
| 10 m/sec
|
Warp Speed
| 0,75 AU/sec
|
Bonuses
- 5% reduction in the amount of heat damage absorbed by modules per level
Required Skills
- Spaceship Command III
- Gallente Cruiser V
- Gallente Strategic Cruiser I
- Engineering V
- Shield Operation V
- Gallente Defensive Systems I
- Gallente Engineering Systems I
- Missile Launcher Operation V
- Gunnery III
- Gallente Offensive Systems I
- Gallente Propulsion Systems I
Available Subsystems
Defensive:
5% bonus to all armor resistances per subsystem skill level
10% bonus to remot armor repair system effectivness per subsystem skill level
1 Low Slot(s)
1 High Slot(s)
320 m³ Cargo Capacity
1.400.000,00 kg Mass
2100 Shield HP
1620 s Shield Recharge Time
3200 Armor HP
176 m Signature Radius
5% bonus to effectiveness of Information Warfare Links per subsystem skill level
99% reduction in Warfare Link modules CPU needs
1 Low Slot(s)
1 High Slot(s)
220 m³ Cargo Capacity
1.400.000,00 kg Mass
2100 Shield HP
1620 s Shield Recharge Time
3200 Armor HP
160 m Signature Radius
10% bonus to armor repairer effectivness per subsystem skill level
2 Low Slot(s)
300 m³ Cargo Capacity
1.400.000,00 kg Mass
2300 Shield HP
1620 s Shield Recharge Time
3500 Armor HP
160 m Signature Radius
10% bonus to armor hitpoints per subsystem skill level
2 Low Slot(s)
280 m³ Cargo Capacity
1.400.000,00 kg Mass
2400 Shield HP
1620 s Shield Recharge Time
3650 Armor HP
168 m Signature Radius
Offensive:
- Dissonic Encoding Plattform
10% bonus to Medium Hybrid Turret damage per subsystem skill level
10% bonus to Medium Hybrid Turret falloff per subsystem skill level
7,5% bonus to Medium Hybrid Turret tracking per subsystem skill level
1 Low Slot(s)
5 High Slot(s)
5 Turret Hardpoint(s)
800.000 kg Mass
- Hybrid Propulsion Armature
10% bonus to Medium Hybrid Turret damage per subsystem skill level
10% bonus to Medium Hybrid Turret falloff per subsystem skill level
1 Low Slot(s)
5 High Slot(s)
5 Turret Hardpoint(s)
800.000 kg Mass
75 m³ Drone Capacity
50 MBit/sec Drone Bandwith
- Drone Synthesis Projector
5% bonus to Medium Hybrid Turret Damage per subsystem skill level
10% bonus to Drone damage per subsystem skill level
7,5% bonus to Drone hitpoints per subsystem skill level
1 Low Slot(s)
5 High Slot(s)
3 Turret Hardpoint(s)
800.000 kg Mass
125 m³ Drone Capacity
75 Mbit/sec Drone Bandwith
5% bonus to Medium Hybrid Turret damage per subsystem skill level
100% reduction in Cloaking Device CPU use
Can fit Covert Ops Cloaks
1 Low Slot(s)
5 High Slot(s)
4 Turret Hardpoint(s)
800.000 kg Mass
Electronics:
5% bonus to CPU per subsystem skill level
1 Low Slot(s)
3 Medium Slot(s)
1.200.000 kg Mass
360 tf CPU
65.000 m Targeting Range
17 Sensor Strength (Magnetometric)
225 mm Scan Resolution
15% bonus to sensor strength per subsystem skill level
5% bonus to targeting range per subsystem skill level
1 Low Slot(s)
3 Medium Slot(s)
1.200.000 kg Mass
410 tf CPU
70.000 m Targeting Range
19 Sensor Strength (Magnetometric)
245 mm Scan Resolution
10% bonus to scan strength of probes per subsystem skill level
20% bonus to range and velocity of tractor beams per subsystem skill level
1 Low Slot(s)
3 Medium Slot(s)
1.200.000 kg Mass
410 tf CPU
60.000 m Targeting Range
19 Sensor Strength (Magnetometric)
270 mm Scan Resolution
- Frictioon Extension Processor
10% bonus to Warp Disruptor and Warp Scrambler range per subsystem skill level
1 Low Slot(s)
3 Medium Slot(s)
1.200.000 kg Mass
375 tf CPU
60.000 m Targeting Range
15 Sensor Strength (Magnetometric)
270 mm Scan Resolution
Engineering:
- Augmented Capacitor Reservoir
5% bonus to Drone MWD speed per subsystem skill level
7,5% bonus to Drone hitpoints per subsystem skill level
2 Low Slot(s)
1 High Slot(s)
100 m³ Drone Capacity
25 MBit/sec Drone Bandwith
1.200.000 kg Mass
1095 MW Powergrid
1400 GJ Capacitor Capacity
415 s Capacitor Recharge Time
5% bonus to powergrid output per subsystem skill level
2 Low Slot(s)
1 High Slot(s)
1 Turret Hardpoint(s)
1.200.000 kg Mass
1165 MW Powergrid
1400 GJ Capacitor Capacity
415 s Capacitor Recharge Time
- Capacitor Regeneration Matrix
5% reduction in capacitor recharge rate per subsystem skill level
2 Low Slot(s)
1 Medium Slot(s)
1.200.000 kg Mass
1050 MW Powergrid
1850 GJ Capacitor Capacity
415 s Capacitor Recharge Time
- Supplemental Coolant Injector
5% Reduction in the amount of heat damage absorbed by modules per subsystem skill level
2 Low Slot(s)
1 Medium Slot(s)
1.200.000 kg Mass
1095 MW Powergrid
1400 GJ Capacitor Capacity
415 s Capacitor Recharge Time
Propulsion:
5% reduction in MicroWarpdrive Signature Radius penalty per subsystem skill level
1 Low Slot(s)
1.400.000 kg Mass
140 m/sec Velocity
0,586 Inertia Modifier
15% bonus to warp speed per subsystem skill level
15% reduction in capacitor needs when initiating warp per subsystem skill level
1 Medium Slot(s)
1.400.000 kg Mass
160 m/sec Velocity
0,527 Inertia Modifier
15% reduction in Afterburner and MicroWarpdrive Capacitor consumption per subsystem skill level
1 Low Slot(s)
1.400.000 kg Mass
180 m/sec Velocity
0,586 Inertia Modifier
5% increased agility per subsystem skill level
Immunity to non-targeted interdiction 1.400.000 kg Mass
140 m/sec Velocity
0,762 Inertia Modifier
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