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Zevvion

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

If you are strictly talking loot shooters, Borderlands 2 took that a long time ago and clearly still has it. If you want to add the 'continuous live-game' tag to it, it's still Destiny and that won't change. Anthem comes out in 2019 if I recall correctly, so that's not really on the radar. Division has fun mechanics and poor shooting. That leaves Destiny. Which despite being disappointing and very slow on the upkeep, continues to improve nevertheless.

At the end of the day, an amazing loot loop without any good gameplay just doesn't hold my interest. Which means it is and always will be Destiny, unless Anthem manages to feel good.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

@sammo21: They don't. One of the most controversial changes was the weapon system change, where you now have two primaries and one Power Weapon. It has some upsides, but most people think it was a dumb decision. One of those people was literally Luke Smith, the director of the game. He had to be convinced by the sandbox team as he was very opposed to it. There was tons of internal debate and Luke ultimately gave in after he had played with the system and had some good plays.

They were very open about this in interviews. It just seems like management is crap at Bungie on all fronts.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

@sammo21: I didn't mean the tools they are using, I meant the development Destiny 2 went through from conception until release specifically. Remember those issues Destiny 1 had about what it was supposed to be and parts of the game being scrapped? That happened again with Destiny 2 apparently. D2 was supposed to launch when Rise of Iron came out. Instead, Rise of Iron was created in 9 months because they knew D2 was going to be delayed. When RoI was nearly done, large parts of D2 were scrapped. Most of the game that we played on release had been made in about 12 months.

The difference with D1 and D2 is that Bungie can theoretically correct D2 faster and better than they did D1. Their idea of correcting it, however, is through DLC. Specifically the yearly one.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

@sammo21: Their development process on Destiny 2 was apparently worse than Destiny 1. The only difference is they had a bunch of D1 assets this time around to fall back on, so the product as it came out felt less poor. It's not an issue of dev tools to adjust, they just don't focus on adjusting it. As for the Activision deal, there is no evidence anywhere that Activision is forcing anything upon Bungie apart from the contract they signed, which was a 10-year deal. It appears Bungie only has to deliver, but how they do it is completely up to them. For example, we have evidence that Eververse is completely a Bungie created and executed idea, Activision had nothing to do with it.

Perhaps their contract states a minimum profit the game should make, but it is Bungie who is thinking of the ideas to get there.

@pyrodactyl The simple truth for me that I can't seem to escape is that I still just love Destiny 2, regardless of its faults. The PvP is not even inherently bad, if you play teams that play independent of their team. The shitstorm arrives when people group up and start teamshooting, or worse, are Nightstalkers that go invis to run away to their friends. I get dominated in these matches even though I win 1v1 engagements. You can't blame the players, as the game is designed to promote that sort of play. But whenever I am in a match where people make it a point to not use that lame tactic, I am having a ton of fun. I still disagree with everyone that TTK is the problem. TTK is even longer in Halo and that game has some of the best PvP ever. You just lack options to engage multiple opponents and the tracker is ridiculously useful for spotting flanks like 2,5 years before they happen.

I am very excited about the upcoming sandbox update. I still raid every week, I had a ton of fun in Iron Banner and I still like Trials in the rare instances I have people on to play with. I have a ton of problems that they likely won't fix such as subclasses being horribly superficial, but as angry as I can get it appears I am never angry enough to stop playing forever.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

@deanoxd said:

@pyrodactyl: In my mind i see the bungie Dev team sitting around and talking with each other about how great lost sectors and those other planet side missions will be and how with public events there will be so much to do, because for the life of me i can't think of another good reason as to why they exist. Their excuse last time was making content around old gen and new gen was why things were so slow to come out, that it really slowed down their dev schedule, so they shot D1 in the back of the head and moved and now it seems from my point of view they are in the same boat, they are so busy doing weapon balancing they don't have time to make new content.

They made Destiny 2 in about 12 months. What exactly issues they ran into is unknown, but the direction the game should take seems like a logical one.

As to what they are doing with their time at the moment; they are not committed to fix Destiny 2 as they shipped it. This is a simple fact you can conclude based on how they are using their 700 employees. They are currently working on Destiny 3 and on the yearly large Destiny expansion. This is where most of their resources are. A smaller amount of resources oversees Gods of Mars, the second smaller DLC and the current updates we are getting. That would be Masterworks, Nightfall specific rewards and all that jazz.

If Bungie was committed to fixing Destiny 2 as they gave it to us, we would already be playing something great. But they are focused on the future and selling us more stuff. It will likely be great from September onward. Or at least close to it.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

#6  Edited By Zevvion

While almost everything in this update is great, I am very disappointed to see no love for Sentinel. It's not a very good subclass at the moment in PvE. Bad grenades, no utility outside of its melee. And what you could accurately call a completely wasted perk in Ward of Dawn. Dawnblade, Golden Gun and Sentinel needed some love and only Dawnblade got it. Excited for Dawnblade though as I prefer it in PvP.

As far as your question on pulses go, ss someone who uses a Rapid Fire Pulse in PvP, they are getting buffed because they suck. They lose against any and all weapons in all categories if you miss a burst as precision damage. Auto's are only getting a range nerf, which likely means they will still be as effective at range as Pulses. From which I can tell you Auto's best Pulses 10 out of 10 times because they reward unskillful aim where Pulses don't and nobody hits constant precision hits all the time.

It could be different on PC, but I couldn't care less. I don't want unique PC meta to bleed balance into console versions of the game. So this is a good change and nothing else.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

Cerberus Wolves (Europe timezone mostly) are looking for new members

We're chill dudes and ladies, but due to the state of the game have a lot of inactive players. We are looking to bolster our ranks. You may be from any timezone, just remember that most of our players operate under UTC/GMT timezones.

What we offer:

  • (Normal) Raids where you will not be kicked if you mess up.
  • Good guidance for Raid activities.
  • No penalties for temporary inactivity.
  • No penalties for not participating in content you don't want to participate in.
  • Freedom to request for good players if you need to get something specific done quick and right (like Trials or Prestige activities).

Requirements to join:

  • Have a relaxt attitude and be respectful of everyone.
  • Join our Discord where most activities are set up.

How to join:

  • Enter our Discord here. You may turn off notifications for messages from any and all channels, just remember to check the channels for any activities that may happen.
  • Request to join the clan here.
  • Message @Zevvion in the Discord and say you requested to join the clan.
  • When you are in the Discord, your request to join the clan will be accepted.

You will not be accepted if you are not in the Discord. This is where everything is set up.

Thanks and see you soon!

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

This thread will most definitely get locked as you created a thread that seemingly has no intent to start a discussion.

If I were you I'd edit your OP with information and a statement of some kind to spark the discussion you intent to have.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

Depends what we are talking about. Most games between one to two hours. Games that are in my top 10 of all time, I can play for 12 hours straight, only with short eating breaks in between. Depends how much time I have. For example, I came home from work at 1100 or so today and played Dark Souls II until 0100.

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Zevvion

5965

Forum Posts

1240

Wiki Points

17

Followers

Reviews: 6

User Lists: 2

@joker369: I have the same ones. How do you deal with the jack? It is rather large and seems to break the connector of whatever it is I'm plugging it into (phone, mp3player) when it is moving around in my pocket.