Is "ads" supposed to be short for "adversaries"? That sounds a bit pretentious -- no one says "we're gonna go fight some adversaries" unless they're trying to be a Tolkien-esque passive-voice copycat (as in, "Forsooth! Let us shooteth these most foul adversaries in their facial areas!"
As they explained it, it stands for added ones. Not enemies that roam around the world or guard a place and once you shoot them they're gone, but enemies that get added during a boss fights. So if you say "Ads!" everyone knows that new enemies spawned and that they need to be shot. It's just a really short way of conveying information which is what people want during 6 player co-op experiences due to a possible overloard of voices.
ALSO, while I'm annoying as hell already, let me continue to be, "adversary" is most definitely a word derived from latin and therefore a word that Tolkien would explicitly NOT use since the world of LotR is set on our earth before Rome. He stated he wanted as few latin words and as many german ones as possible.
So there you go!
When did people stop saying "mobs" or is that something completely different. For me, mobs were always AI fodder or a general term for enemies. I've never heads ADS before I started watching Brad play Destiny, and even when I played Destiny myself and did raids in a group I don't remember anyone ever using the term either.
I used to be a hardcore WoW raider (08-09) and we used the term adds back then.
That's insane. I've played WoW for a long time and I've never heard of adds. I really don't care for that word.
A- don't create words that sound like other words, we have enough of that already. I mean, same goes with mobs. Who does that? Why?!
B- do we really need that distinction? I guess it's good to know that they've spawned in a boss fight... I don't know.
C- It sounds dumb. So does mobs though. Loot also sounds dumb. Invent better words that don't sound like 12 year olds made them up. Even though that's probably the case...
I did enjoy the game from the get-go though. The style and the humor is amazing, but it also has oodles of heart. And warm, fuzzy feelings. And great characters. And subtle jokes. It's not just this one trick that the game does, or its subversions of JRPGs. You can't understand why it's a 5 star game from a review. You would have to play it and you'd have to "get" its style. It's a very, very personal game, and the people that won't get it will hate it.
But for me, it's probably one of my favorite games this year. If not my favorite.
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