I like the first 3 Tomb Raider games. The level design, despite being quite small, allowed exploration and the puzzles weren't just contained into one room with an obvious solution. Granted, it took a lot of patience to play through it since there were a lot of ways to easily die in those games. You really had to watch your step as you get through a stage. It's just something that you cannot get from modern games these days. The closest I can think of is Dark Souls.
Although these games were basically 3D Prince of Persia games with adventure elements.
The change in voice actors kinda takes me out of it. It's like when BlazBlue added new voice clips for a character using a new actor but they didn't bother to replace the old lines, except not as bad. But the guy who replaced Troy Baker for Kanji is a cool dude. He once showed up at SuperArcade to play P4A:Ultimax with fans.
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