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Snacko00

Just beat Lumines Remastered. Great game.

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Snacko00

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@allthedinos: RE5 was a massive improvement on 4 but I think that adding extra wrinkles to its combat could improve it even more.

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Snacko00

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The knife loses different amounts of durability if it's used defensively or offensively, and by employing things like wall-bounces, sneak attacks and finishers on stunned enemies you use less durability, while you use more if you use it to escape a grab. In other words it's modifying the RE6 model very carefully to make your meter about "the meta-game of RE4 became all about killing as many enemies as you could as ammo-efficiently as possible". It's carefully designed from the ground up to feel like a perfect part of RE4's loop and make that game's somewhat repetitive combat more dynamic and based more around taking risks and playing offensively.

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Snacko00

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Edited By Snacko00

Wait, what do you mean that RE4 was "never saddled with the clunky tank controls of old"? I've played RE4 through like a half dozen times across three different systems and they all had tank controls. Are you thinking of RE5?

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Snacko00

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@gyratyne: yeah I love this podcast and this specific group but everyone staying on long-term feels unstable at this point.

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Snacko00

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It's a shame how fast this became "is this ending as good as this arbitrary cutoff. I think choosing the best of each game and pitting them against each other would have been a lot more fun.

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Snacko00

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Just finished the battle pass for the first time this season. Glad y'all are getting into it!

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Snacko00

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@eribuster: Have you played Progear? Capcom developed it with CAVE and it's amazing.

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Snacko00

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I'm actually really liking Ghosts 'n Goblins Resurrection, art style, controls, level design and all.

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Snacko00

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where was this filmed?

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Snacko00

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is this Trails in the Sky?

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