For those having issues still, are you using your api key from http://www.giantbomb.com/api/ or were you still trying to use the key from http://www.giantbomb.com/plex ?
This is going to be a harder issue for you to break through. It isn't a simple mechanical issue that you can just practice the motions. This comes down to intimate game knowledge and situational awareness. If you feel your mechanics are sound, then as someone above mentioned, spend more time focusing on the minimap and what the situation of the game is. Think about what the score is, what phase you are in, you should understand the composition of both teams is and how they interact. What the likely objective of each team will be and how to counteract that. Basically it needs to be second nature to look at the minimap, see that one player disappear, know that at this time he is likely to come ganking, or that this kill could be big (about to level and get a big ability etc) so that you can make those snap decisions in the moment.
The only way to do all that is practice practice practice. However, just practicing may not be enough, you may end up reinforcing the same bad habits or bad decision making. Make use of the replays. Watch the game as a spectator, pause it, move around the map. See what the situation was when you made a decision and think about whether it was the right one. If it wasn't, roll back the tape, pay attention to details that were available to you at the time leading up to that decision and see what you could have noticed that you didn't. Train yourself to pick up on those smaller cue's and clues so that when the heat is on next time you don't miss it and you don't repeat the same mistakes. If your decision making isn't as good as you think it is (it is easy to think you know enough), have a more experienced/better player act as a mentor. Ask them to watch the replay you evaluated and give their feedback. It may turn out to be completely different than you perceived it.
People could probably give you better advice if you were a little more specific on what aspect of your play falls apart when you are panicking or being pressured. Does your mouse movement/accuracy suffer? Do you panic and pop abilities at the wrong time? Do you find yourself getting caught out of position? etc. Without knowing the specific issues you are having, I would say, try to identify a specific issue you have when you are pressured and focus on that. Practice keeping your cool and executing that specific thing perfectly (ie. keeping your positioning good or juking to delay until your team arrives) until it becomes a more learned/automatic response, then begin work on the next part you are having trouble with.
With games that have so much going on at once, so many things to keep in the air, you have to start to break it down and take it piece by piece.
From what I have seen the cap is 6 players per session. That is incredibly low for a map that large. It really is too bad that there isn't more people, it is really fun to get into a chase with an actual player. Still enjoying the game, and the AI can be ok at times, but the times when the AI acts really dumb, the lack of other players really stands out.
I think a lot of people are missing the fact that he is Reviews editor for the Escapist. When dealing with Embargos and other publisher non-sense it helps when they will speak directly to the editor and not around him to all the various writers.
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