I find some of their reasons contradictory but i'm glad it's working out for them, whatever "it" is.
For me, it was just the notion that they were tired of being forced to make content for growth at GB by people above them. Obviously, that's what corporations always want, but it was never apparent in their work. If anything, some of their stuff was so niche and weird that I wondered how they got away with making it.
It was surprising to hear Nextlander speak about that especially after Dan tweeted this when they left: "The guys that left Giant Bomb today helped shape something special in the gaming industry - something genuine, honest, and raw. GB always felt like a true representation of its staff and their interests rather than content mill bullshit driven by SEO or industry trends."
Like with a lot of things, the truth is probably somewhere in the middle.
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