Games I've Finished
If you don't have your own "Games I've Finished" list, give it a shot. It's good to keep track of these things.
If you don't have your own "Games I've Finished" list, give it a shot. It's good to keep track of these things.
I wish they'd make another Mario game.
I must have climbed that beanstalk a thousand times...
Batman is in this game.
The origin of my longstanding love of alchemy in video games.
You want survival horror? Try the troll's cave section of this game. I still have nightmares.
One of the best King's Quest title puns.
Good game. Can't think of a single other thing to say about it.
Meh.
Don't sell him the speeder! Say no!
This game sucked. Boom. Take that, long-dormant Space Quest franchise.
Still in love with Eve, after all these years.
Never has the cry of a lone chocobo sounded so poignant.
Up, up, down, down, left, right, left, right, B, A, fart.
It ticks me off that this is the only Castlevania game I ever finished.
Sherry was my favorite.
This game was edgy because it took on religious groups that worship extradimensional demons.
That Nar Shadaa level can suck it.
You hear me? Suck it.
Only flaw to this game: no cockpit view.
My favorite video game of all time.
Kingdom of the Crystal what?
Monkeys.
More monkeys. Ranks high among the best game endings ever.
Malcolm is a pretty damn good villain, don't you think?
I have this triangle. This triangle is mine.
One of the all time best. Also, great title pun.
Never have so many asked so much of so few, and never have I lit myself on fire so often.
One of the top ten. Bold, man, bold!
Bold in a completely different way. Maybe trying a bit too hard? Just a bit?
This game hung my heart by its foot from a gargoyle.
Finished it so I could uninstall it. If you're going to make a big thing about personal choice in your game, try making a game that's less linear.
Alyx Vance gives me funny feelings in my tummy.
This was a triumph.
I hear the second one was good.
No Sid Meier's Ninjas, huh? Oh well.
The game have started to finished.
!
I hate this game. #^@% this game. #^@% it in its &*$#ing @!#*&%$. And Kojima. And his mom.
Why aren't more guys named Dana?
You'll never guess how the story ends.
Kraid and Ridley were also ladies. Everyone was a lady.
Super ladies.
It was in black and white, just like the comic!
I wanted to step on that damn pixie.
It's basically Soul Calibur.
57 hours. I had to find out what happened to Dinky, didn't I?
I FAQed the frak out of this focker.
Underwhelming writing, acting, and music marred the single player. I may have enjoyed it more if I'd played the original and learned to like those characters, but as it was, I simply had a middling six hour shooter experience. Multiplayer's fun, though.
They called sawed-off shotguns 'Sodoffs'. That's enough to make it a classic right there.
This game taught me three things:
1. There are numbers.
2. These three guys? They must die. All of them.
3. Stabbing dudes in the neck and watching the light leave their eyes has seriously diminishing returns.
And to think - that one guy was the badguy all along!
A game where the ultimate goal is virtue. Cool.
I found it garrulous.
Hehe. Cecil.
God DAMN that's some good game.
Hammer hurt them.
This game had lots of fluids in it.
Oh... it's you.
It's like Lost Planet 2, the first person shooting mechanics from Fallout 3, and the video for Genesis' Land of Confusion had an overpriced baby.
More ninjas.
I kind of wish you'd played as the fat little cherub in the side-scrolling bits, too.
Hold down A+B+Select on the menu screen to have sex with Arthur's wife.
50 hours. The last fight wasn't as spectacular as I was hoping for but overall, a great ending to a great trilogy.
I forgot I'd even finished this until I saw a picture of that fat toad.
I'd actually forgotten that this game existed.
Holy cow! That's some good game you got there, Telltale.
Hey Assassin's Creed: Brotherhood, I'm sure your epilogue is going to be great, but you know what it could use? Another half hour of jumping puzzles. And could some of them be on a timer? And maybe a hologram could be saying odd irrelevant things while I'm trying to do them? Oh, you've got that covered? Fantastic, thanks.
Weapons: War Machete and Scrap Rifle.
Final Choice: Go forward.
Verdict: Good stuff.
I love you Amy Sheckenhausen!
Personally, after our final conversation, I punched David Sarif in the fucking head. Anyone else with me on this one?
I really thought this was Gradius II. But it was called Life Force. Except it's Salamander. I'm confused.
I'm struggling to decide whether I liked the first game better, but the ending to this one kind of blew me away.
A conversation between Sasha Grey, a sociopathic crime lord, his mutant Russian henchman, and Mayor Burt Reynolds? Thank you Saints Row: The Third... for everything. *wipes away a lonely teardrop*
Actually I DO want zombies on my lawn, thanks.
Somebody didn't do good QA on their achievements. Not pointing any space-suited fingers with glowy lights on them, but...
I got to the last boss, and I watched the entire Endurance Run, so... I'm just gonna pretend I finished this.
Death Adder is a pretty sweet badguy name. I wish my name was Death Adder.
Good doggy.
On the way to kill the final enemy, I was mauled by a cougar. Now that's emergent storytelling.
The multiplayer is a symphony. The single player is a brief, dry fart noise. I almost forgot I'd beaten it. I almost forgot I'd played it.
This game may deserve to be listed among those used as examples of how games can be works of art. From the animation to the music, the writing to the voice acting, and including the gameplay itself, every aspect of Dust is beautiful. This is a major achievement and Dean Dodrill should be rightly proud of it.
Good but not great, solid even if it was neither ground-breaking or mind-blowing.
It had some predictable open-world jank and the writing and story were only passable, but overall this was a decent stealth action game.
Forgive me if I don't quite know how to put it into words.
Best of 2012? I'll drink to that.
It ain't Shakespeare, but damn did I have fun sneaking around this pretty, pretty island.
But... then she wouldn't exist? I mean, right?
The ending was kind of a fart. But the whole thing was cute.
It's not everything I wanted from a 40K game. Still they got the feeling of a Space Marine's weight and movement just right I think.
Fun! Dig! Worth it if you bought a 3DS from a co-worker and haven't played it in a while and Giant Bomb does a Quick Look that looks kinda fun and you're like whatever! Boosh!