SpaceChem is a puzzle game with amazing lenticular design. It introduces a few new tools over time but most of the building blocks are there from the start. The genius design of the game is almost every level starts out looking impossible and requires the player to invent new strategies they didn't think of before. My favorite aspect is this often means players can return to puzzles they have already solved much later and, with the exact same tools, create solutions that are substantially better than what they had done before. It's a great feeling when you can see exactly how far you've progressed.
Log in to comment