The associations of Giant Bomb were some DEEEEEEEP cuts. Holy shit. About halfway through the reveals I was expecting Building a Bomb or TANG to show up.
@hadestimes: Video games, for a lot of us, are an escape. Having a good story and feeling yourself getting immersed in the world only to be jerked out of it because the wheels stop spinning is far from a "nit-pick". Those bugs feel especially bad in a game like this. It's the same reason many people can't get behind Fallout style games. They build a world full of NPC's and immersion then you watch someone get thrown through a mountain or a quest bug out because you pushed someone 4 pixels to the left.
I can guarantee if I was playing this game and they were happening as frequently as Brad mentioned in the review I wouldn't be immersed. I would be pissed I bought this before it was $20 and several patches down the road.
Having the first tutorial for a wall run break is not a small "nit-pick" bug. Having not only heard from this review but several others means it's not a small problem.
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