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Radish

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Radish

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OK that one was funny

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Radish

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Edited By Radish

@swaffle said:

The shortness of these videos has really sucked out the desire to keep watching this. What do I have to look forward to? you got it, 3 more minutes of nothing.

Yeah I pretty much agree with this. Yesterday it was kinda funny immediately dying but not sure if eleven more runs like this are going to be that great.

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Radish

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Edited By Radish

Stuff here is really gonna gate out some of the good plot things from 3. Suicide mission parameters really should have been better laid out instead of just the "I feel this..." kinda descriptions they chose.

Especially when Miranda says how awesome your wrong choice is.

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Radish

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Radish

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Yay good job!

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Radish

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Honestly if Dan just kept making Dan clone rookies I think it would actually be kinda funny, especially if one finally actually became good. It's when he has to rewrite what other players have done that it becomes super lame.

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Radish

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Edited By Radish

Abby playing is a no-brainer. The issue with Dan is that he sees everything as something to win. The way you "win" in roleplay is to be the star of the story. So the way it would probably go down with Fiasco is once he feels like he's not the focus, he will start doing things that cause intra-party friction until either his character is getting a predominant amount of attention centered around it, or the actual players are arguing about him. I've seen it firsthand and It's exactly what he did when they played D&D that one time.

You see this in the feature where it's no longer really about XCOM, it's about how Dan is going to take over focus. It's a bad attitude when you are playing a coop game.

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Radish

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Edited By Radish

Yeah the "story" of this feature has changed from how three people command XCOM with their force of videogame industry people, and the generated stories that result from that, to a meta one about how Dan is going to monkey with stuff and how the other two players react to that. I guess if watching that sort of thing is fun more power to you but it's not really what the feature was sold as and I'm guessing planned to be either.

Personally we already have a few features about how other people react to Dan playing a game while "playing" as a jerk so it would have been nice for this one not to devolve into that as well. Just look at how every conversation in this has gone after the second episode. Most of it centers around Dan and how Alex or Abby correct for Dan. The feature wasn't supposed to be a vehicle to promote Dan's tired gimmick which is why people are annoyed at it.

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Edited By Radish

I got the impression from the comments that Dan also tanked another mission which is why I didn't want to bother. If it's just renaming the character that's lame and unfunny but not nearly as bad.

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Radish

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Edited By Radish
@mustachio said:

I remember when I got three friends together to play Magicka. That game is fun because the more you try to work together and win, the more crazy bad stuff can end up happening, which is funny because it's unexpected. One friend learned the skill that called lightning down on a random person, instantly killing them. It was funny, but then he kept doing it, constantly, with no enemies on screen, for hours. We even switched to the Tron robes to absorb lightning but the spell still knocked us over. It killed that game harder than anything I've seen, because one guy decided sabotaging everybody else's experience was going to be his Brand. Dan is That Guy, and I'm not angry, just kinda bummed out.

Yeah like, I'm not angry Dan is trying to turn another coop feature into his own branding platform. It's just sad since the series is fun when it's Alex or Abby. Even if Dan was going to play secret traitor to liven things up with his tired heel stuff, his gimmick of self promotion is super lame. I'll just skip every three episodes until it the series dies earlier than it should I guess.

@eloj said:

Dan thinks he's a Kaufman-level comedian. In reality it's just sort of predicable and boring.

Yeah exactly. This is exactly what everyone thought would happen so I don't know how anyone really finds it that funny when it's so predictable. The first episode was sufferable since you could think it was him getting it out of his system but if he's just going to try and screw up the experience then it's not worth it.

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