I've been quiet - not that people were expecting me to chime in, not that anyone knows me or cares what I think - but the sentiment about this Remake being a "cash-grab," "lazy," "cash-in," or "creatively bankrupt" (last one is kind of a different conversation) is rubbing me the wrong way.
Building Shadow of the Colossus to feel akin to the original using a vastly updated engine/using the Last Guardian engine is quite the undertaking. None of Team Ico's games were these 5+ million unit sellers that a remake of will be a guaranteed hit. The best sales figures of SotC - which admittedly are questionable - are less than 1.5 million sold. On a platform that sold 150 hardware units. A 1% adoption rate for a game that came out 12 years ago makes for no certainty that this remake will fill Sony's pockets.
Games are inherently different than other media. The means of playing games is constantly changing and while great strides are being made to have all games accessible at all times, we're not anywhere close. Sure for movies home releases have changed multiple times over the past 25 years, but the means of printing a film to a beta tape, or a vhs tape, or a DVD, or a BluRay is kind of the same. And while there's an argument to be made that some films "NEED" to be seen in theaters - that Lawrence of Arabia needs a big screen viewing to appreciate its grandeur - having more ways to view movies is never a bad thing.
I'd rather have an attempt to earnestly bring SotC to modern consoles than see it HD-ified for the second straight console cycle. I'd rather see them make a 1-to-1 remake than have them change some content or add a bit here and there. If they're interested in doing new things, I'd love to see a full new sequel/spiritual successor. If this can make enough money/prove enough interest to give Ueda or a member of his team to make a new game, I'm all for it. And I say this as someone who was so very let down by the Last Guardian - which admittedly could never live up to my personal hype (the reveal trailer was the tipping point/last straw that made me buy a PS3... 3 not 4).
Team Ico games have never sold that well, are more critically well regarded than commercially or general public-ly, and the amount of people who are aware of them but never gave them a chance is quite high. If this is a faithful remake and gives more people the opportunity to easily play Shadow of the Colossus without having to jump through hoops or thinking 'yeah, but I wish it looked better,' I'm all for it. The original still exists. The PS3 HD update still exists. The PSNow version still exists. Can't this new engine remake exist alongside them?
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