Blur is Actually Good
By nobull6 1 Comments
An example of quick reaction action game is this: if you see a missile coming in, but you were preparing a forward moving power up, you need quickly think of what power up you have that can counter, switch to it and activate it quickly. It requires knowing what's in your cache, what's currently selected, and what sequence of steering, evasive maneuvers, and/or power up counter will get you out of the situation.
The obvious comparison is to Mario Kart, and I think several people have made that statement before. The missile that homes in on people in front of you is even red, just like the red shell in Mario Kart. Tracks have multiple paths, too. Actually, most of the power ups are similar to those in Mario Kart, but that's probably because certain power ups just make sense in a racing game.
I enjoyed the demo so much that I've added it to my list of games to watch. I'm not quite ready to make a purchase, but the demo has certainly gotten me interested.