@meierthered: With any luck Capcom will employ a similar save transfer system to Hades. If the PC version launches with the expansion and you have all your gear and shit ready to go that would be ideal. Kinda feel doubtful about it though. I've been having a heap of fun with the Switch version anyways but yeah.
I don't know how this ran on arcade hardware, but hardcore folks would be real upset if it wasn't emulated accurately. With a lot of shmups this has caused huge problems in the past. Especially with some CAVE games, the bullet patterns were somewhat based around the slowdown so changes when the games were ported to 360 or whatever ended up making the game unbalanced.
But hey, I really don't know how arcade Contra is supposed to run.
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