Why do they talk about an Early Access game? I thought the idea was to wait for official release so as to avoid talking about it multiple times. Which seems to make sense.
I bought this game 3 days early and finished it on Hard by the time it released officially. It is enjoyable but short. There isn't really any reason to replay since nothing is randomized.
I live in Arizona for 8 years. I have had 3 tarantula in my house and easily 100 scorpions over that time, that I saw/captured/killed. I have also had 5 giant centipedes (anywhere from 15-20 cm long and 2cm wide). These bugs are so big you don't want to kill them because the mess it would make. I have been bit by giant centipede on my toe while watching TV. I have also been stung twice by scorpions. When I got stung on my finger it took over a month before I could fully use the finger for typing or using a controller. I love it here! There are gila monsters and road runners living in my back yard.
A big problem for me in the first game was that they did not let you re-map the buttons. Do they still not in 2? Dan complained the dodge button was messing him up.
I was seriously hoping that when GB got some new hires they would try to bring on someone to fill the gap of interest in strategy games that was created when Austin left. But that didn't happen.
XCOM requires an attention to details that a person is not going to give if they don't really care about playing the game. That is what I see happening here. This isn't a Mario Party where you can hate playing it, mindlessly push some buttons, and still win.
I am still enjoying to watch this series as a comedy of errors / torture. It is the only current GB series I actively look forward to watching.
Memu's comments