Yeah there are some bugs in AC games usually, they're not like crazy game breaking or anything but it can result in some silly glitches. That said, maybe it depends on a person, I don't see anything unpolished or super janky about Odyssey, and I like the voice acting (#TeamKassandra). Clipping and stuff happens in every game and it's a problem every dev struggles with.
To play devil's advocate, You gotta remember that these are incredibly huge open worlds, especially in case of Origins and Odyssey and overall in any open world game you gonna see some bugs. That said, post launch support for Ubi titles is usually very good and they patch stuff/add requested QoL improvements fairly fast, that was the case with Origins and they already announced a roadmap of free events/content + paid stuff for Odyssey. I think having literally around 1000 people from like 8 studios working on 1 title wil result in some bugs as well.
And contrary to some weird popular belief, these games are not made in 1 year just because they are coming out almost every year, Origins and Odyssey were developed almost parallel to each other throughout 3-4 years by a variety of teams working together so that's why you can definitely see some similarities like the UI or gameplay features.
I feel like this might come off as a fan trying to excuse their favorite games/company but despite that there definitely can be some bugs on release, nothing too terrible and they usually fix it fast. I think with time and each title they have less bugs on release. Origins was definitely polished more than usual AC games, while AC Unity which was the first AC game entirely for this gen, gained notoriety for being extremely buggy.
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