LittleBigPlanet Beta Impressions #1
By MachoFantastico 2 Comments
LittleBigPlanet Beta Contests Make Sackboy Cry
After what felt like years waiting to hear from the much delayed competitions currently breaking the internet in two, I finally got into the LittleBigPlanet Beta through one of the many I took part in. It would be an understatment to say that the distribution of beta keys went smoothly, I don't think I've ever seen so much chaos before and can't help but feel that Sony could have done this a hell of a lot better then they did. Anyway, I finally got a Beta Key yesterday morning and have been playing the beta since. Strangely despite having seen hours of LBP footage I still wasn't totally sure what to expect from LBP's gameplay and social aspects. Yet straight away LBP hits you where it matters most, your Sackboy (did that sentence sound weird to anyone else), and your cute little character comes onto the screen for the superb early game credits that felt somewhat like Sony's Press Presentation at this years E3 Show. As you journey through the credits you get to see many of the fantastic folk who created this game with some familar faces from past E3 and more recent LBP related videos. The Game controls well, it's responsive and easy to pick up and play almost straight away. It's fair to state that certain aspects of moving your Sackboy can take a little longer to master but it all works well and considering the power on offer here, it's great credit to Media Molecule that LBP's controls are so flowing and easy to use or access. Graphically the game looks fantastic, as you'd expect to be fair. Everything still as that real Children's Art Show style to it and the games physics are a pleasure to see with many materials having a true weight and belief to them that can create some very amusing moments in Co-Op gameplay with friends or on your own. LittleBigPlanet is a BIG game, so expect a large amount of tutorials here. I didn't count them all and I suspect there could be more in the full game but theres easily over 20 already to either watch or take part in. It's clear LBP want's to keep the gamer in the gaming experience as much as they physically can. It makes simple sense to do these tutorials anyway, but you can also win items as you go along which is an added bonus if you needed one. Stephen Fry (of QI) does the narration and his voice perfectly matches the atmosphere in LBP. He is amusing, interesting and quite carming to listen to as many Harry Potter fans already know from his Audiobooks he does. LittleBigPlanet Is a very user friendly experience overall and will easily be useable to the younger of age that will no doubt find Sackboy to cute to handle, I even find Sackboy cute and I find very few things cute these days. Speaking of Sackboy, he is the centre character to your LBP experience so it's nice to customize him a little bit. At the moment there isn't a lot of Sack parts or items to place on your Sackboy or Sackgirl, I'm not sure if this is because I haven't either found them or simply because it's a beta. I suspect it's because it's a beta as theres a lot of content missing from the creation part although you have more then enough to spend hours upon hours messing around with it. Sackpeople are great characters and although each character's uniqueness is currently very limited due to the lack of items to wear, it still bolds well for the full game that you'll reconise your friend by just looking at his or her's sackperson. Sackboy is easily one of the best gaming icon's to appear for a good long while.
The Beta is of course limited, actual official levels simply consist of four (at least thats all I have found at this point) and these four levels are mostly for getting use to the games controls and do a find job at doing that. But already there are a hell of a lot of user created levels and there are some real gems already out there. Sadly Sony and Media Molecule have already stated that no user created content will be transferable to the actual game upon release in the next few weeks. This is a small blow but nothing to bad, I suspect we will see gamers spend a hell of a lot more time creating their worlds once the game as been released. But there are still some great levels to be found in the beta and the searching system seems to work pretty well as it allows you to search for specific words such as 'Brilliant' or 'Co-Op' and the system will search for those keywords that might have been left by users who have played those levels. It can kind of feel limited but does the job for now I guess and we might see a better level search engine on the games release or the first update. The games POD or your POD to be more precise is where you'll be searching for these levels, not a huge amount to say about it except my mother always said I'd eventually end up living in a cardboard box. But it's defiantly better then simply looking at a boring plain menu and again keeps you and your sackboy in the experience. You can of course fully customize your POD with stickers and other wonderful things.
Now I have to admit to something here, for a long time I wasn't to bothered about LBP's co-op gameplay abilities and it wasn't a big deal for me. But having experienced co-op in the LBP Beta it's easy to say that this is where the best fun can be had with friends. Even if you have never met someone and they just pop into your level its a blast and this is where the much taked about community of Sackpeople comes alive. It's fair to say that when the game gets released in the coming weeks, you'll want to play many of the official levels Online so folk or friends can come and join the fun. Plus there will be co-op puzzles for you and your sackpeople friends to solve and get rewarded with so theres an extra reason to go co-op. The game is still perfeclty fun on your own though so don't worry, so if your someone who doesn't like playing with other people then you can still have a total blast with LBP. But sooner or later you'll get the co-op bug. The game seems to run perfectly fine in co-op although I did come across some serious slowdown when one player joined my game but I also suspect that his internet connection was poor as it was fine beforehand and is perfectly fine when playing with other people. Another fantastic aspect to LBP is your Sackperson's facial expressions, so much emotion and expression can be showed on screen using these properly and there a total blast. Of course theres also the brilliant SackSlap which allows you to get a little bit of revenge on someone who as done you wrong on a level. I've already had endless fun with it.
The Beta also features the exciting Creation Mode, you select a patch on 'My Moon' and go create. For those who might find the creation mode a little overwhelming (so that includes everyone)
Media Molecule have provided very useful tutorials in both gameplay and video forms. Once you get the hang on the tools and general controls in Creation mode it's surpringly easy to handle and have fun with. With the creation mode it's best to look at everything as a Children's Art Show on TV as you'll often need to use simple human sense to build things but this is also why there is such a HUGE amount of freedom with Create Mode. Just remember that everything as physics and you'll be fine. Just as long as you take the time to master the tools on offer you'll find that LBP Creation Mode is all that it's been hyped up to be. The much talked about Thermometer is still there but I haven't found it a problem at all (and I'm building a big level) and there is sometimes a 'over complicated' message on certain shapes you create. I have found this message appears because your using one shape to create a level when its best to do parts by building blocks of shapes, that's the method I have used and the same method MM have used to create the levels found in LBP. I also recommend that you experience some other user created levels to see what already as been done, some are amazing especially when you consider a hell of a lot of the games content is missing from the beta. With the good comes the bad of course, some levels are very average so always look for the best if you want the best example of what can be done with LittleBigPlanet's Creation Tools.
This being a beta, you'll come across a good amount of bugs. I have found some weird ones including the reverse undo animation getting totally stuck and some levels not even loading. But I believe the level loading bug came from how busy the game seem to be last night while playing. You can bet many of these bugs will be fixed before release, this is why they did a beta. But no game is perfect so some of these bugs still might find there way to the official release disc. I have also wondered if certain issues are simply because this is a Downloaded based Beta rather then a Blu-Ray Release, it's possible that some of the beta's issues are there because it's downloable compared to the game actually being a Blu-Ray based game. I'm not certain but certain issues or bugs I've come accross have made me wonder. Anyway, LBP Beta runs until the 11th of October with the game getting a release on the 21st of the same month in the US and Canada and the 24th for it's European Release. I'm not totally sure when the Asian release is but I believe it's around the sametime. There are still chances to get into the beta if you look around, although chances are running a little slim now. But who knows, maybe Sony will release a new batch of Beta Keys soon.
Is LBP as good as the gaming media and gamers alike keep telling everyone? well simply YES! The Beta alone as shown that the full game is going to be something special indeed and could very much be the killer game the PS3 really needs at the moment. My own personal opinion is that LBP will be a GOTY winner everywhere. Co-Op is a total blast, creation feels limitless and Sackpeople are cute, thats my main early impressions from the Beta already. Not bad for a game that is currently hit with Beta Bugs. The signs are great, with the 50+ levels to play with friends, the added many collectable and user created levels. I suspect that LBP will be a very unique experience that you'll find hard to put down. I can best describe LBP as the same as playing on the Playground of my Primary School as a small child, the fun I had is very much the same here. It's sometimes immature, sometimes downright silly.... but always a total blast.
My PSN is SaitanMar if you wish to add me to your PSN Friends List for the LBP Beta.
Thanks for Reading!
Impressions from TrueEnglishGent.
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