For me, Titanfall. I feel like every other post I've made to this forum this year has been about Titanfall. To repeat what I've said countless times, it's one of the most balanced multiplayer games I've ever played. I've put around 370 hours into it so far and I still play it daily (although not as much). The free updates to the game that have added new game modes and improved the balance have also kept the game fresh for me. I feel like a lot of people only scratched the surface of it because there were few unlocks and it feels a lot like Call Of Duty in the beginning. The games depth isn't in tonnes of unlocks but in the improvement on the vast majority of things you can do with movement both as a pilot and a Titan. The game is all about efficiency. As a pilot, it is about movement efficiency. Sprinting everywhere is not an efficient way to get around. The game encourages you to wallrun and wall hop by making them faster actions than sprinting. As you get better at learning routes around the map that reduced the amount you sprint, you can start to run flags in under 30 seconds easily. It's an interesting system where the reward for learning it is better than any weapon unlock would be. As for the Titans, I would compare the Titan Combat to Dota. It's lane based (not explicitly) and much like Dota, winning lanes is a priority. Lane victories allow Titans to gank (like Dota). It's rarely about the Titan with the larger amount of health wearing down the other. As a Titan, you are given several options in a fight and careful management of those resources can turn a 2 vs 1 situation into a victory.
You know what. I'll back you on that because I honestly couldn't think of anything else GOTY worthy this year.
It got quite a average welcome and the gaming press stopped talking about it very quickly but when you look back at the big AAA titles for the next gen systems that launched after Titanfall (I'm talking Watch Dogs and Destiny specifically) you can look back at Titanfall and agree that it was one damn fine release.
My personal take on it is that I normally hate online competitive multiplayer. I'm just too old and not practiced as I don't have a lot of free time to devote to gaming but Titanfall is different. It was something I could actively engage in and even get MVP on occasion. As I play the first 4 minutes as a pilot I am always on-edge. Which one of these young whipper-snappers is going to snipe me first... then when I can call in a Titan the game completely changes, I feel safe and it's my turn to reap some vengence on the young upstarts.
It's such a well-balanced game. They've constantly improved on it (matchmaking seems good now, it was terrible when it launched - - - oh great, me and 4 level 7s against a full clan squad of 5th generations...) and a solid multiplayer experience all round.
I'd like to see GB do some coverage of the new maps and give it some more love. I think it deserves it.
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