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Kontrapunkt

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Kontrapunkt

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In address to the criticisms of 'edgy' dialogue here, it wasn't something I was taken aback by until reading this thread. It made me reflect and although no one cites any particular example, my general perception would be that, whatever people are perceiving as pretentious made a lot of sense to me in the contest of Mae's character: a 20yr old who has maybe failed to address mental-health concerns and not managed to grow up-- the mangled way that Mae half expresses how she's feeling and what she's going through, and the fights with Bea, I thought those were two examples which are very intense and personal moments in which Mae is covering a lot of emotional distance internally and with those she's speaking with. This is a character who hasn't opened up before, at all, stories she's never told and her expression can hardly keep up with what she's feeling or gone through 'cos she hasn't taken the time to work through these things, and while it could come off as being odd, experiencing that first awkward fumbling as essentially an audience to a train wreck that felt incredibly real and relatable to me and added a authenticity which I will personally treasure.

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Kontrapunkt

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#2  Edited By Kontrapunkt

God sakes. I saw "Rights Transfer to Del Taco" and absolutely lost my shit.

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Kontrapunkt

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#3  Edited By Kontrapunkt

@Seppli: You mention the expectation that industry professionals need to develop an eye for mechanical depth and the details and nuance in games in general. I think as far as professionals are concerned, that objection is there. However, where you aren't thinking it through is that; they don't need to expunge that in a review. A review is simply their experience in the game, not a guide, or a particularly in depth look for that matter. If a mechanic is immensely groundbreaking or integral to the experience then yes, I imagine it will have mention. But even then, the bottom line is, it's ineffective to write in depth, about that sort of depth, even if a reviewer is aware of it.

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Kontrapunkt

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#4  Edited By Kontrapunkt

Awww. I really was pulling for ilomilo for best music. I've never listened to anything that personified friendship and struck childhood feelings that well. Like when you had a great day out with your best friend and had to go home. It's so playful and fun yet melancholic and sad. It really is genius.

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Kontrapunkt

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Kontrapunkt

424

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#6  Edited By Kontrapunkt
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Kontrapunkt

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#7  Edited By Kontrapunkt

Rocked that Island Wars 2 page! Although, I do feel great shame in a vast majority of my work now. Comma splices, like there's no tomorrow.

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Kontrapunkt

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Kontrapunkt

424

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Wiki Points

3

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Reviews: 4

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Kontrapunkt

424

Forum Posts

728

Wiki Points

3

Followers

Reviews: 4

User Lists: 0

#10  Edited By Kontrapunkt

"...Getting emails from users who’ve been had accounts compromised "

Come now Patrick!

At any rate, this seems a bit far for a football game. :S