"At this point, does anyone really want another MMO? They're a dime a dozen, they're not really all that different from one another. If there's one thing Blizzard doesn't do, its innovation. Each iteration of their 3 franchises (StarCraft, Warcraft, Diablo) didn't really change the playing field at all. Â If they were to start another MMO, they'd be building it on brand recognition and Blizzard fanboys' game-chubs alone. That'd probably be enough to carry them, but you'd think eventually someone would catch on to the fact that they're not the most creative bunch of people (ripped off Games Workshop, by the way)"I'll take something not so innovative (and I would argue against blizzard not being innovative) if its of extremely high quality - and that's Blizzard. All of its games have had features copied to death. Hero units and RPG gameplay in Warcraft3, the heavy micromanagement and unit abilities in Starcraft - no one has ever made a really good diablo clone but many have tried. WoW certainly borrowed from EQ and DAoC but it has brought plenty to the MMO genre - so much I'm not even going to list.
How did they rip off Games Workshop? They aren't allowed to have generic fantasy and generic scifi properties without copying a company that copied them as well?
I don't know why people continue to act like said sequel would being coming out next month. The amount of subscriptions they have now is meaningless - you would be naive to think they aren't looking five years down the road. Is this game going to maintain this after another half decade? I don't think so. Decline is natural - we're already seeing signs.
Many are talking about graphics update. Certainly possible - but consider how big of an undertaking it would be to update the entire game. It would not make WoW as good as new either. A new coat of paint is just a new coat of paint - and the quality of the update is limited by the client too. WoW runs on a heavily modified WC3 client. That's how old it is.
Log in to comment