I'm going to list what I feel are the OP (overpowered) attacks and such from each class.
Assault - This class can keep a good distance and still do decent damage. Not so OP, but the main thing is their Charge. And when upgraded to level 3 it becomes an insane grapple move that can easily knock you out of the arena.
Tank - Their health is high and with custom armor they are completely beast. They also have a Charge attack that does substantial damage. Fully upgraded grenades are also quite powerful and when they cluster usually kill anything within range.
Support - This class at first isn't OP at all. Very weak it would seem, until you upgrade the Air Strike ability. This ability is very, very strong. It can kill anything in it in one hit (besides Jackbots). Their turrets are also quite powerful and the shotgun, though it has quite a short range, is very strong and can destroy Assassins ans Soldiers.
Assassin - This class' cloak is somewhat annoying, but can still be seen. Dash plus cloak is pretty strong, but still not too OP. Their assassination/grapple move coupled with lunge is very, very strong though. Basically a two-hit KO for any class that meets her in a dark alley.
Gunner - The gunner is somewhat balanced, but still a bit too powerful with the dual miniguns. This plus crit is very strong and can mow down most enemies. Also with extended clips, he basically shoots forever and with a quick reload it's hard to fight him off.
Sniper - I hate this class and yet this class is prolly the weakest one. The strongest thing is their headshots which is pretty legit for a sniper class in a game. The traps and stuff can get annoying, but they don't make me hate the sniper.
Log in to comment