@squirex9: you probably made the right call. I got stuck when changing over to the next character and I get a black screen with a save icon stuck in the bottom right. I'm starting over again from the beginning and hoping for the best. Maybe I should get a refund and try the Xbox version. I didn't have any issues Man of Medan on Xbox
This ending though is unfixable whatever they added. Bioware killed Mass Effect before EA could have even lay their dirty fingers on it. Fuck this game!
EA acquired Bioware a month before the first Mass Effect shipped, they had pleeeenty of influence over where this trilogy went.
Oh sure, absolutely! I just got the impression that the noose wasn't as tight in the years directly after the acquisition. Maybe I'm wrong about that. What I was trying to say is, while ME Andromeda seemed like a game fucked up by mismanagement, ME3 seemed exactly like the game Bioware wanted to make at the time and it stinks. And killed my love for the franchise and Bioware in general.
Nobody really knows what happened behind the scenes, but what we do know is that Mass Effect 3 had ridiculous expectations and was rushed in development. This is also the era where EA pushed Bioware to pump out another Dragon Age game in like a year and a half and shoehorned co-op and microtransactions into Dead Space 3, a game that was also rushed out the door. Frankly, that any of these games have redeeming qualities and were completely playable out of the gate seems something of a miracle and is a testament to the talented developers at these studios, and for many was damning of EA's business practices.
I'll also ad that at the time before this game launched EA was marketing this game as the best jumping-on point for newcomers.....you know the end of a trilogy, perfect timing. Mainly this was to push people to the fairly decent multiplayer mode that had micro-transactions. I also have a hard time believing that Bioware willingly wanted to divvy up some pretty important story content and characters into DLC packages that players could very well miss on an initial playthrough.
I'm of the mind that Andromeda is a dumpster fire that should only be experienced in one long episode to satisfy any curiosities Alex may have of the game but then never continue playing that sorry excuse for a ME game.
Looks like it's going to be West vs East coast when it comes to deciding on high Hades goes on the GoTY list. Seems like the excitement for the game is mainly coming from the West crew.
@garwalk: You're not guaranteed to get major story stuff every time you die. There's so much writing in the game that you'll more than likely get some lines of dialogue about how you died or you being stuck at a boss or simple everyday conversations between NPC's. Not everybody has something to say every time either.
@humanity: looks better if you're running it native on the 720p handheld screen but yeah the art still won't shine and pop like it would if you're running it on PC at 1440p or above.
Edit: oh and the models of all the characters and enemies look noticeably muddier than PC. Most of the art holds up though.
It's a small price to pay for the convenience of having it on Switch, I look forward to cross save support being added.
Thank you for addressing all this directly, Abby. I guess some people need to literally hear the words, "I'm sorry", but that sentiment came across through what you said just fine for me.
I'm tired of seeing unsavory types saying sorry like some throwaway line that just ends up watering down the meaning. It shouldn't be so easy to drop a sorry and move on from something.
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