@superfriend said:
If you're giving money to these guys, you basically say 'hey, I'm okay with you screwing up time and time again and not getting stuff done.'
They needed help from outside to finish BioShock Infinite- and the cut a lot of corners. It turned out okay, but I would not pay for anything these people do up front.
It's an incredibly naive view of game development to assume that every member of a large studio with dozens or hundreds of people is equally responsible for whatever production roadblocks and delays occurred. One bad decision on the part of management is enough for that to happen.
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