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boiter

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boiter

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only suggestion for this video would be, when danny asked "What does this flower item do?" .. instead of looking it up, the response should've been "Check the item description".

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boiter

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god damnit the sound boards are annoying as fuck.

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Edited By boiter
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Zelda 2 is indeed fun. My most recent playthrough i actually found the game pretty fun and playable.. up until the last dungeon. it's like the game takes a 180 and actually becomes bullshit right at the last dungeon? maybe i was missing *something* from the nintendo powers or something but i just couldn't do it. still though, my respect for that game has gone up a lot over recent years.

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@aires said:

The fact that they didn't port Galaxy 2 makes me so mad. I would literally buy it just for Galaxy 2 since I didn't get to play that on the Wii.

The whole reason I was looking forward to it was for Galaxy 2!! Goddamn, Nintendo.

there's always SOMETHING with Nintendo.

if it's any consolation. Galaxy is pretty much unplayable in Handheld mode.

the version released in China on the nvidia shield had let you control the motion cursor pointer with the right stick, and play comfortably with a gamepad.

if you play on .. let's say you own an official copy of Super Mario Galaxy on disc, and you've backed up the game onto your gaming PC.. if you play Galaxy on Dolphin, you're able to map the motion cursor pointer to the right stick and play comfortably with a gamepad.

the Nintendo Switch is 400 grams..

Nintendo's only method of playing Galaxy handheld is by mapping the motion controls > to touch controls, with no additional control options. The Nintendo Switch is 400 grams, and you're supposed to hold it one handed in your left hand and awkwardly tap the screen, while also using the left joycons to run around and control Mario??

it makes no sense. it makes no sense that Nintendo is charging full price for this 🤯🤯🤯

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Edited By boiter

Mario 64 is almost 25 years old. in the years since this game came out, a lot of camera controls become refined and standardized. on one hand, it makes sense to try and improve the controls.. but to not give players the OPTION to change the camera controls (switch Y-axis up/down camera controls back to inverted like in original release), comes across like Nintendo have literally learnt NOTHING in giving players freedom to play how they wanna play, in the past 25 years.

i dunno why i'm surprised.. but i'm honestly shocked at how Nintendo slapped this shit together and charged full price for it 😟

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nice work jan :) entertaining series.