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AlexGlass

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AlexGlass

704

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#1  Edited By AlexGlass

Cloud computing is awesome, and no doubt the future of videogames. I have no idea how much the X1 will dig into it by the end of the generation, but either way I'm glad it's going to be the first console to attempt to do this. For that you need to be constantly connected. It won't just be used for A.I. There's going to be a lot of other things that can be dumped off. And more importantly what you need to consider is that much like Titanfall, where developers the cloud freed up 2 cores locally, well now those local cores can be used for anything at all. Not just A.I. So whether its latency-insensitive data, A.I. even non-interactive or baked physics you want to discard, it doesn't matter. All that processing would normally be performed in the box, and taking up part of your resources. By sending it to the cloud, now you have extra resources locally you can dedicate to whatever you want. It's going to be a big differentiating point as this generation unfolds.

The other reason is obviously the recent game sharing service. Without the checks you couldn't do it. You couldn't have the game sharing service and you certainly couldn't have both physical discs and digital game sharing.

So the way I look at it, if every single game was built to take advantage of cloud computing, which is hopefully going to be the case one day, then you always need to be plugged in anyway. And that's something I definitely want to be able to do. The game sharing is yet another benefit I don't mind giving up the ability to play a game when my internet might be out of commission for more than 24 hours. Which literally happens once in the past 10 years during a winter storm and we had no power(at all) for 2 days. That's the thing, if that happens usually the both go out anyway. Power and internet, so I couldn't play video games anyway.

If it was a handheld, it would be a big deal, but a console isn't made to be portable. Once I have it set up under my TV, with an ethernet cable in the back, that's usually where it sits until I either relocate, move furniture around, or I sell it/trade it in.

There's also something I don't know if anyone's considered. While I'm not saying the X1 is capable of this, but, with cloud computing, always on would allow the ability to tap into every single Xbox One that's in standby mode to extend your cloud computational ability. Any X1 one not in use, can be used for processing much like network computing on the PC side.

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AlexGlass

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X1 works great for me.

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AlexGlass

704

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5

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4

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Reviews: 0

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#3  Edited By AlexGlass

When are people going to realize that games like Titanfall which can't even be done without the cloud can't even be played offline?

So you DON'T WANT additional CPU processing power for your games? Additional storage? Titanfall can't run on the Xbox One alone. It's built for a virtual console that's made up of the Xbox One + server. It's in essence designed for a more powerfull system than just the hardware in the local box.

You DON'T WANT to be able to share games digitally essentially removing the need to track down rental stores and red boxes and saving on new games by splitting costs with your friends? That's what the restrictions are for.

You DON'T WANT for your or a friend be able to buy 1 game and both play it simultaneously, no matter where that friend lives?

Really? Because if they did what you ask, all of those things would go away.

No thanks.

I WANT the extra processing power of the dual Xeon 16 core CPU servers running at 2.6GHz with a sick amount of RAM.

I WANT to be able to come here ad one of you guys to my friends list and share our backlogs of games we may have yet not played.

I WANT to be able to save on NEW games and split the cost with 2 or more friends. If I have this, why do I want the hassle of going to the rental store or selling stuff on Ebay?

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AlexGlass

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#4  Edited By AlexGlass

I can't imagine what it would be like to play this game with Occulus Rift. Looking forward to it.

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AlexGlass

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Thanks. Thought even this would do a better job than MS's PR team. I really think when the dust settles people will laugh about it.

If MS really had this share with any 10 gamers plan set before E3, and chose to let EA blurt out stuff like "You'll love DRM" rather than leading the way with something like this, and explaining its advantages, it's the most colossal failure in PR marketing ever. I would have placed it on a slide and screamed it off the top of my lungs at E3.

We'll never know if initially it was just for family and friends close by, and then decided to open it all up as a reactionary move to all the backlash.

Anyway, hope you guys enjoy.

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AlexGlass

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Thought you guys might find this funny. Did it myself.

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AlexGlass

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I was very disappointed with the look of Dead Rising 3. Much prefer the colorful, humorous look of the original. It also looked very choppy to me in the press conference video. Probably my biggest disappointment.