The very first time I tried VR was in a hotel room with John Carmack and some other members of the press. It was around the time of the Oculus Kickstarter, so the headset I was using was Carmack's thrown together headset featuring a Oakley headband and duct tape (I think there's a video on here of Brad using the same one).
Carmack made me stand up to play the VR demo of Doom 3. I didn't want to stand for several reasons, one being a fear of motion sickness, another being the fear of toppling over and embarrassing myself in front of the dude who co-created Doom.
But it went fine. Even though that version of the tech was incredibly early, I didn't get sick, I didn't get a headache, I didn't fall over... Granted, I was using it for less than an hour, but that first test was encouraging to me. I was playing Doom 3 -- the full game, not a weird vertical slice -- with an Xbox 360 controller while standing up and looking around in VR with the headset. No issues. At worst, I would sometimes actually forget that I could look around by moving my head -- I was just so used to only adjusting my view with the analog sticks, so I wasn't accustomed to another option.
Since then I've tried more recent VR tech, spending the most time with the HTC Vive (which has required me to actually get up and move around the room while using it). I haven't had any problems whatsoever with any of the games I've played so far.
But of course, I'm not you. I'm positive that there will be some people who can't adjust as easily -- or, sadly, who can't adjust at all -- to VR. I'm not someone who's prone to getting car sick, for instance, so someone who is might have a harder time. It's hard to say for sure.
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