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Game » consists of 5 releases. Released 1986
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
Some games' graphics are composed of abstract shapes that have no particular meaning outside of their role in the game.
Flip screen (or flick-screen) describes a way of dividing the game world into fixed screens, displayed one at a time. It's commonly found in 2D platformers, especially prior to the 16-bit era.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Ever since Pac-Man, games have had us navigating mazes.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
When the player character is a robot. This does any form of humans infused with robotics.
Games whose titles consist of a single word.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
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