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Something terrible has happened. Your squad is either dead or missing. But there's still hope: a spare pistol that conveniently wasn't lost earlier. Now, about the army of enemies between you and salvation...
A gameplay plot twist in the form of revealing non-human monsters to battle after fighting more realistic human enemies for the majority of the game.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
NPCs in many games who serve no purpose but to die, sometimes in vast numbers or sometimes alone in a dramatic fashion. They often lack names and aren't valuable to the story in any way.
When will those crazy scientists learn? Be it killer robots, invasions from outer space, sentient computers or mutations; they always seem to have the habit of leaving a big mess behind for you to clean up.
When stuff that always used to work suddenly break down when you need it the most and you either have to fix it or find another way around.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Despite his inexperience, the New Guy has saved the world more times than any veteran.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
This character has been sacrificed by the game designers to serve as a warning or amusement (probably both). These are the non-player characters who die at the beginning of the game or level.
A squad is a group of military personnel who work together as a group. Popular in both single-player and multiplayer games, the other players within the squad can be either AI or other people.
You work with a small team of AI or human squad members (usually with a total squad size of 4) to complete objectives.
Many games feature storylines about wide, sweeping combat between three radically different factions.
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