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Game » consists of 0 releases. Released May 27, 2021
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
A non-interactive sequence within a game most often used for plot advancement.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
When a prominent character is voiced by a member of the development team. The authors Clive Barker and Harlan Ellison are good examples of this.
These prehistoric behemoths cause chaos amongst many. Unfortunately, they are extinct.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
Some characters get drunk off of alcohol - often this is portrayed with blurred vision, impaired movement, or slurred speech.
Any type of lifeform whose species is on the brink of extinction. Important characters being "the last of their kind" was once so common in fiction that it has become a mocked cliche.
When the player's actions trigger a change in the game's soundtrack. This adds a cinematic quality to the gameplay.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
Elums are the Mules of the Oddworld wildlife. They are loyal, trustworthy, and very fast.
The accent of someone traditionally from England. Not to be confused with Welsh or Scottish, which are totally different despite being sometimes referred to as simply "British" accent.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Receiving damage or dying as a result of falling.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Platforming from the character's point of view.
Gabbits are a race of social creatures seen in the Oddworld series.
Cuckooland Ghost in the Machine by Zero-G is a sound library with one of its tracks, "Is That the Door?" being commonly used in horror games.
A race of chain-smoking tyrannical industrialists operating on Oddworld with little regard for anything except bigger profits.
An animation system used in creating games.
The legal restriction of how guns may be interacted with by civilians.
A living being who is the product of the reproductive mating of two different species.
"Hand to hand. It is the basis of all combat." -Gray Fox
HD collections are multiple games in a franchise that have been remastered to comform to HD standards and then put on a single disc.
HD Remaster is a term to a single game that has been updated to conform with the HD standards on that console.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
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