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Game » consists of 19 releases. Released Sep 01, 2015
Environments cycle between day and night, often with effects on other aspects of the game.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Any object or illusion used to draw an enemy's attention, in order to lure the enemy or distract from the user's activities elsewhere. Both players and enemies have been able to create decoys in many games.
A post-processing blurring effect used mostly by modern action games, particularly modern first-person shooters. Used to blur foreground or background elements to simulate a lens focus.
Typically naval (ocean or space) in nature, a vessel is considered derelict if it is abandoned, damaged, drifting, or otherwise inoperable. While often scavenged through, very rarely are they completely empty.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Removing a weapon or item from another person/creature so you can make use of it. Useful for stealth based games.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The usage of drugs by the protagonist or NPCs.
This is a list of PC games which support connecting a DualShock 4 controller to a computer and using it to play a game.
A game mechanic that adjusts the difficulty of the game automatically during gameplay as a result of the player's performance.
The nineteenth annual Electronic Entertainment Expo took place at the Los Angeles Convention Center on June 11-13, 2013.
The twentieth Electronic Entertainment Expo took place June 10-12, 2014 at the Los Angeles Convention Center in Los Angeles, California.
The twenty-first annual Electronic Entertainment Expo took place June 16-18, 2015 at the Los Angeles Convention Center in Los Angeles, California.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
A Symbol that belongs to a character and an award for doing a great deed.
Games that contain a tool that allows players to create a custom emblem for their character that then shows up in-game, typically in a multiplayer setting.
Enemy Capture is a game mechanic that enables the player to capture or charm enemies. The capture mechanics and the ways enemies are used are myriad, but the effects are always beneficial to the player.
Enemy distraction is a mechanic that allows the player to make enemies change their attention elsewhere by creating a diversion.
A game feature that allows the player to "tag" enemies with an indicator so that their teammates can see them on their screen or map.
Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met.
A concept that has been popularized since the days of the European colonial empires. The main bad guy is seemingly old, white, although not always human.
In real life, vehicles rarely explode unless an actual explosive device is involved. Like, it almost never happens. In video games, on the other hand, cars will blow up real good with almost no encouragement.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Scarring over the eye. Used by game developers to make a character appear more rugged and 'badass'.
Receiving damage or dying as a result of falling.
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