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Concept »
Part ad, part game. Advergames are designed to promote a specific brand or product, usually outside the game industry.
Games that are heavily based on a developer's actual experiences, usually by way of allegory.
Billboards are used in many games as either a form of advertisement or as something to smash through.
An uninterrupted speech mostly given by a narrator or the main character. May include useful hints, interesting backstory, or character-related viewpoints.
In a number of games, characters often talk about friendship and the importance of friends, some sacrificing themselves for one another.
A way of attempting to control a population via media.
Games that have the purpose of trying to get people to join their organization.
"Winners Don't Use Drugs" is a splash screen in most 90s arcade games attract modes.
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