Overview
Memory of a Broken Dimension takes place within the heavily corrupted and abstracted memory banks of a virtual machine called RELICS where the player must uncover its secrets and navigate their own way through the world.
After releasing a prototype demo in 2012, Ezra Hanson-White (known as XRA) commenced the major aspects of the game's development in 2014 under his development label OUTBOUNDS - a studio focused on mapping unusual experiences in games. The project was greenlit on Steam on October 13, 2014.
Memory of a Broken Dimension is being developed with the Unity engine and XRA has been frequently streaming development progress on his Twitch channel.
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