Gameplay
The player directly controls whatever vehicle they choose to use. The player can also use a boost/siren button on spacebar in order to hurry to an emergency. When mission is announced an arrow appears over the car pointing in it's direction but can simply be ignored if the driver wants to just go explore. At the destination a player will need to stop in a specific zone in order to trigger the mission start/end.
The World
The world is divided up into several unique zones between which there are no loading screens. Missions are announced via radio and the announcer indicates which zone a mission is taking place in.
- Port
- Farms
- Downtown
- City
- Suburbs
- Airport
- Industrial zone.
- Mines
- Carnival
The Missions
Missions cover a wide array of emergencies and are unique to the vehicle you are using at the time. Police: Muggings, stolen cars, shoplifters, bike theft, public disturbances. Fire: Airport fire, ladder rescue, house fire, mine collapse, ferris wheel rescue. Ambulance: Park Injury, Car accident, sickness at the carnival.
The Vehicles
Police officers start with a police cruiser, but after the completion of a series of missions, are given the Police Motorcycle, the fastest vehicle in the game. Ambulance Drivers start with a basic van size Ambulance, before upgrading to a much larger Truck size ambulance. Fire Fighters begin with a stock red firetruck, but then upgrade to a much larger yellow firetruck.
Easter Eggs
In the Port zone, an adventurous player can discover the Loch Ness Monster as well as multiple Gigantic Sharks and a whale.
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