I like Marvel's Midnight Suns in general. It is a great tactics game surrounded by some not so great stuff. But I wanted to play it on both my Xbox Series X and Xbox One (so I could play on my treadmill) and I bought it without realizing that in fact there is no Xbox One version. I still finished it but I'm a bit salty and...
Now I had to compress this a bit because of Giant Bomb's hosting limits, but this is pretty much how it looked on my Xbox Series X. My Hunter character doesn't look great, especially in the mouth, but she's a created character and they are always a little bit janky. I'll give them a pass there, even though that's clearly not better than XBONE graphics.
But look at Wolverine's arm. It's PS1 quality. It looks a little better from a distance but I remember when the ORIGINAL Xbox came out and they were touting that the Conker remake would have individual strands of fur. Cut to 20 years later and they're just slapping an MS Paint texture on ol' Wolverine and calling it a day. You can also see the individual polygons that make up the shape of his arm. No curves here. You can see the jagged edges on Hunter's shoulders too.
Part of this is that these were character models that were designed to be viewed further back in tactical combat mode, but this is a preset camera angle. I didn't pick it. The developers made THAT Wolverine arm and decided to have it front and center for this conversation.
Does this ruin the game? No. Does it make me salty that they couldn't get an Xbox One version out for launch? A little. I understand Firaxis i a PC first studio, and trying to get 6 SKUs (PC, 2 PlayStation and 2 Xbox plus Switch) out at one time is very difficult, but if you're going to make a game 9th gen and PC only perhaps you should either make the model a little better than that or at least use a different camera angle.
Log in to comment