@2headedninja: I feel your grasping just a little bit.
You're not shooting Germans in Wolfenstein- you're shooting nazis. Granted in Germany they didn't have swastikas in the game but you know what they were ;)
You should be happy about this. I mean nazis ruined the world view of Germans forever.
There are very few Germans in any pop cultural thing (I'm speaking purely from an American standpoint that has been around so a lot of this is mainly American entertainment that permeates to other cultures) that aren't villains and I believe this all stems from the Nazi party (I am leaving out the great works that Christoph Waltz has done with Quintin Tarantino as even in that regard there's only one where he wasn't villain).
I don't look at it like shooting Germans, though, when it's nazis. Because I know Germans, as a race of human beings, are not nazis. There are Americans still- today- that follow Nazi ideology. They are no better as people than nazis. I would be just as happy to shoot them in a video game because they're pure trash. They're not American, they're not German. They're trash- I think we can agree on that point.
As for other cultures that get shoe-horned into villainous stereotypes: I can see how it's more difficult to separate what they are supposed to represent from their race. The nazis are simple- they have an insignia that very clearly represents a reality that is terrible. People recognize it and know it represents evil ideology. When you're shooting a terrorist all you have to go on is the fact that you're told they're terrorists. Anyone can be a terrorists. The biggest element a terrorist has is that you don't know who they are- I know this from experience. They (being the media and politicians mostly) try to put a face to terrorism, but truly there really is no face to terrorism because of how terrorism works.
As a video game designer I can imagine that's very difficult water to go through. I don't think their intention ever is to say the race of the enemy is what is evil but rather that the ideology is. It's much simpler when you have something to point to that everyone recognizes (like a Swastika) but with modern sensibilities things like "terrorists" are much harder to define. It most often ends with a turban which is actually fairly racist and a shame that that's all they can grasp onto.
I don't know if that makes sense, and I have said a lot and I don't wait to take up to much of your time. These were my thoughts on what you said about how other cultures can feel uncomfortable that their race is represented as a villain. I don't think they should be because their race is not the villain. The villain is an ideology that is being represented which may happen to be something others in their race have followed. If a developer wanted to use American neo-nazis as a villain in a game more often I think that would be just as fine because it's just as real as the Nazi party of world war 2 or Islamic terrorists.
How many would agree- in pop culture I mean- is hard to say. I can only speak for my own perceptions.
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