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Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A transformation is a different stage or form for something. Usually an upgrade.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
A recurring enemy and major plot point in the Legend of Dragoon game.
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