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Game » consists of 11 releases. Released Nov 21, 2013
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
More commonly known as a "time loop", these games feature events that force the players through the cycle of repeating one (or a few) day(s). This is often presented as the result of time travel or other strange phenomena.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
Games that feature characters whose hair movement is governed by a physics engine.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
Some characters are considered to be the only surviving member, usually of its species, but it could be used for other things like abilities (a planet could have one person left who can perform magic, etc.). Sometimes they quest to find other members.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
These furry creatures created a pact with humans to sell us important medical supplies and deadly weaponry miles away from any shops. Where do they keep all of this stuff?
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
A game which does not force the player to play through the story in a particular order, chronological or otherwise. Some games offer the option of skipping whole chapters entirely.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
An implementation of lore that is meant to flesh out the game world, without becoming a hindrance to the overall pacing of the game itself.
Various effects using "particles" (billboard/sprite planes or full models).
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
These games, franchises, characters, or companies have some connection with PlayStation Home. They could have some related digital wares available, have their own Space, or even be playable.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
The point in an otherwise nonlinear game where the player can do little else but to progress. Such points are most commonly found just before endgame content.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
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