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Game » consists of 2 releases. Released Feb 24, 2009
The limitations of early gaming hardware, especially in the 8-bit and 16-bit days, made animated story sequences impractical for many games. One popular alternative was to convey the story through a series of still images, often with text and music alongside them.
A graphical effect that shows a massive amount of world or is used to give a sense of grand scale.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
Games where players can choose to talk their way out fighting, which is often an option in RPGs.
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