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The well known medical professionals of Silent Hill.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Clickers are an advanced form of the cordycep plague that hits the world in The Last of Us.
Durability refers to the condition of the currently equipped weapons and armor, among other things. Overusing the said item without repair generally results in it breaking or otherwise becoming non-functional. Many games with role-playing elements incorporate this feature.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
The use of everyday objects as weapons of destruction, often combination.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
The Mad Gear Gang is a street gang that plagues Metro City in Final Fight. A number of its members went on to make appearances in Capcom's Street Fighter franchise.
A street gang originating in the first issue of the original Teenage Mutant Ninja Turtles comics.
The first weapon that is acquired in a game. It's usually a handgun or melee weapon, is unbreakabe and carries unlimited ammunition. It's also the perfect "emergency weapon".
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