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Game » consists of 2 releases. Released Oct 23, 2012
Some first-person games that wish to immerse the player in the experience more will go as far as to include full body awareness, or the ability to see the player character's body when looking down.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
The smoke that rises out the barrel of a gun.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
A heavy is a class of enemy that can withstand more damage, thanks to body armor, a larger physique, or other characteristics. They are often armed with heavier weapons.
A warlike civilization in the Killzone universe. Once human colonists on the planet Helghan, they faced hellish conditions that killed many; only those who adapted survived, later overthrowing the human government and taking control of Helghan.
Hostages exist to be saved, guarded, and occasionally executed.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Frozen water. Ice can be slippery and it can be fun for ice skating.
A new gametype in Halo: Reach. the objective of the game is for the attacking elites to breach security and steal a precious data core while the spartans try to shut them out.
An invisible enemy is an antagonist that cannot be seen under normal circumstances. Sometimes these enemies are only temporarily invisible or can be made visible somehow.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A standard in nearly all competitive online shooters, the Kill Feed is the live on-screen update of the kills in an multiplayer game, providing updates as to whom is killing whom, as well as other important events.
A number of kills without a suffering a death.
A Kill Streak Reward is a small advantage over other players after a certain number kills are attained in a multiplayer match. This concept was popularized by, but is not limited to the Call of Duty franchise.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
A continuously updated tally of each player's score, kills, deaths, and other info in a multiplayer match. It can usually be pulled up while playing by pressing a button or key.
Games which allow players to interact with others over the internet.
Planet destruction sometimes a gameplay mechanic, sometimes a plot point. Should cover pending as well as actual destruction.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
PlayStation Move is a motion control system for the PlayStation 3 console, allowing for fluid control of objects in a simulated 3D space.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A portion of a shooter or action game where players are forced into an on rail shooting sequence.
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