Something went wrong. Try again later
    Follow

    Killzone 2

    Game » consists of 8 releases. Released Feb 27, 2009

    Take the fight to the Helghast in this first person shooter from Guerrilla Games.

    Killzone 2 Demo Quick Overview: Are We Killing Cancer Victoms?

    Avatar image for tearhead
    tearhead

    2485

    Forum Posts

    17935

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 52

    Edited By tearhead

    First of all, let me mention were I stand at Killzone 2 so far.  I wasn't particularly "excited" about this game because I was pretty skeptical based on the performance of the first Killzone; yea the graphics were kick ass, but I needed to know what was inside this beautifully packaged present before I jumped on the Killzone 2 party boat. So after reading A LOT of reviews and related media on the game, I am happy to say that I am "aboard".  This download is about 1.4 gigs and after said download, be sure to listen to its adrenaline pumping music before loading it up.

    Just to get this out of the way as quickly as possible, these graphics are amazing; the shadowing and lighting effects are one of the best I've ever seen and textures are very detailed. The actual demo isn't long and cuts you off at a point that does what a demo is supposed to do... have you craving for more.

    Before jumping into the actual action though, you might want to fiddle around with the controls. At first, I changed the button layout to the "Alternate 2", and if you've played it, is a lot like Call of Duty 4.  I soon found out that this is not going to work.  You must always hold down the cover button to take cover and in Alternate 2, cover is L2 and zoom is L1, so it is very uncomfortable.  Eventually, I just went back to the default controls and they work well once you get used to them.  What I do recommend on changing however, are the game's sensitivity settings.  Your character moves left, right, up and down fairly slowly and this through me off a bit.  I set the X and Y-axis sensitivity three settings higher than the default, and so far that seems about perfect.

    Action in this game is very thrilling, all kinds of confusion will be occurring in the world around you, and you will feel like a small part in a larger conflict.  The enemy AI isn't something to take lightly, and you will need to find cover and stick behind it waiting for an opening to pop out and lay down some fire on these fools, and trust me, these mutants will need more than just a couple shots to take down.  Your enemy is the Helghast, a group of "mutant" humans that want regular humans dead cause we're inferior or something.  You can shoot off their helmets to reveal their bare sculls, which led me to believe that these "mutants" have some sort of advanced cancer which caused the mutation and those helmets are actually portable chemotherapy machines that keep them alive and causes baldness as a side effect.  Theories aside, the firefights will have you ducking behind cover and constantly surveying your surroundings because the enemy will advance on your position instead of staying in fixed positions.  Grenades might also be something to point out, as if you are not paying attention, a grenade thrown by the enemy can be devastating, and the only indication of a grenade being close to you is the beeping noise that it makes when it's counting down to detonation.  Also be weary of throwing your own grenades as it seems that the time you have 'til explosion is less than on usual videogames.

    This demo does everything a demo is supposed to, it gives you an exact feel of what the game will be, cuts you off in between the level which makes you whine for more and shows you a montage of great footage in slow-mo while revealing quotes form reviews.

    Avatar image for tearhead
    tearhead

    2485

    Forum Posts

    17935

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 52

    #1  Edited By tearhead

    First of all, let me mention were I stand at Killzone 2 so far.  I wasn't particularly "excited" about this game because I was pretty skeptical based on the performance of the first Killzone; yea the graphics were kick ass, but I needed to know what was inside this beautifully packaged present before I jumped on the Killzone 2 party boat. So after reading A LOT of reviews and related media on the game, I am happy to say that I am "aboard".  This download is about 1.4 gigs and after said download, be sure to listen to its adrenaline pumping music before loading it up.

    Just to get this out of the way as quickly as possible, these graphics are amazing; the shadowing and lighting effects are one of the best I've ever seen and textures are very detailed. The actual demo isn't long and cuts you off at a point that does what a demo is supposed to do... have you craving for more.

    Before jumping into the actual action though, you might want to fiddle around with the controls. At first, I changed the button layout to the "Alternate 2", and if you've played it, is a lot like Call of Duty 4.  I soon found out that this is not going to work.  You must always hold down the cover button to take cover and in Alternate 2, cover is L2 and zoom is L1, so it is very uncomfortable.  Eventually, I just went back to the default controls and they work well once you get used to them.  What I do recommend on changing however, are the game's sensitivity settings.  Your character moves left, right, up and down fairly slowly and this through me off a bit.  I set the X and Y-axis sensitivity three settings higher than the default, and so far that seems about perfect.

    Action in this game is very thrilling, all kinds of confusion will be occurring in the world around you, and you will feel like a small part in a larger conflict.  The enemy AI isn't something to take lightly, and you will need to find cover and stick behind it waiting for an opening to pop out and lay down some fire on these fools, and trust me, these mutants will need more than just a couple shots to take down.  Your enemy is the Helghast, a group of "mutant" humans that want regular humans dead cause we're inferior or something.  You can shoot off their helmets to reveal their bare sculls, which led me to believe that these "mutants" have some sort of advanced cancer which caused the mutation and those helmets are actually portable chemotherapy machines that keep them alive and causes baldness as a side effect.  Theories aside, the firefights will have you ducking behind cover and constantly surveying your surroundings because the enemy will advance on your position instead of staying in fixed positions.  Grenades might also be something to point out, as if you are not paying attention, a grenade thrown by the enemy can be devastating, and the only indication of a grenade being close to you is the beeping noise that it makes when it's counting down to detonation.  Also be weary of throwing your own grenades as it seems that the time you have 'til explosion is less than on usual videogames.

    This demo does everything a demo is supposed to, it gives you an exact feel of what the game will be, cuts you off in between the level which makes you whine for more and shows you a montage of great footage in slow-mo while revealing quotes form reviews.

    Avatar image for driadon
    Driadon

    3265

    Forum Posts

    763

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #2  Edited By Driadon

    I really have to agree with the AI statement. In my (so far only) first playthrough of the demo there was a point where I was pinned down in a corner of a battlefield. Right as the AI realized this, a grenade was thrown at me, causing me to run to to the only place I could, to the right. Right as I started to move, I realize that there where two other Helghasts that had flanked over to that side to cut me off and I was gunned down.
    I have not seen tactics like that implemented so well since the first F.E.A.R.

    Avatar image for jensonb
    Jensonb

    2092

    Forum Posts

    3407

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 8

    #3  Edited By Jensonb

    Really? I found the cover system using Alternate 2 fine. Maybe that's because I hated having to click R3 to zoom though

    Avatar image for get2sammyb
    get2sammyb

    6686

    Forum Posts

    1993

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 4

    #4  Edited By get2sammyb

    Agree on the AI too. On one occassion I actually had an enemy sneak up behind my position and kill me. I was like "WTF?!" until I realised what had actually happened.

    They do some silly things mind but the AI as a whole is far superior to pretty most games I've played.

    Avatar image for tearhead
    tearhead

    2485

    Forum Posts

    17935

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 52

    #5  Edited By tearhead
    Jensonb said:
    "Really? I found the cover system using Alternate 2 fine. Maybe that's because I hated having to click R3 to zoom though"
    Yea, it wasn't fine for me, holding L2 and pressing L1 sucked.  I was put off at first by the clicking R3 for zoom, but after multiple playthroughs I got used to it.  I also found the accuracy to be a little harsh, as sometimes I would have a little problem actually hitting guys, but this was mostly due to how amazingly the AI uses cover; big brains in those bald heads.
    Avatar image for systech
    Systech

    4155

    Forum Posts

    2448

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #6  Edited By Systech

    Just imagine them to be clones of Darth Vader instead. Much easier.

    Avatar image for twoonefive
    TwoOneFive

    9793

    Forum Posts

    203

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #7  Edited By TwoOneFive

    i thought the AI was impressive. I mean, lets compare it to COD4. its way better than that...that game got away with soooo much simply because the online was so addictive, KZ2 however is being ridiculously scrutinize. i CAN"T BELIEVE i keep seeing in reviews that there are some bad textures here and there in the game. but i shouldn't whine the reviews have been spectacular across the board. 

    again with the ai, i will def play it at a harder difficulty because i want to be more tactical. 
    some of the things going on truly impressed me, like how they were blindfiring and moviing around behind cover, and a lot of guys were flanking me in that warehouse. they were tossing grenades when i stuck behind the same cover for too long forcing me to relocate. even if they're easy to kill, they keep you alert and always on the move 
    systech said:
    "Just imagine them to be clones of Darth Vader instead. Much easier."
    lol the similarities are ridiculous. 
    Avatar image for henryhsh
    HenryHSH

    28

    Forum Posts

    45

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #8  Edited By HenryHSH
    systech said:
    "Just imagine them to be clones of Darth Vader instead. Much easier."
    Or read the back story. ;)

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.