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Betrayal is when a person breaks the trust and faith that others have placed in them.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
These are items in Final Fantasy IV DS that can be allocated to characters to give them abilities that the characters wouldn't normally have. An example would be giving Yang's Counter Ability to Cecil.
Dragoons, known as Dragon Knights, appear in various Japanese RPGs. Their weapon of choice is usually the spear/lance and they employ the powers of their namesake to either fight alongside or against other Dragons.
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The ability to influence and control the thoughts of others.
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