841: Fair Use Brad Garrett
Giant Bombcast
Game Mess Mornings 05/20/24
GrubbSnax
GB@Nite LIVE! Tickets & Details
The Not-E3 2024 Time Zone Chart
The Community Spotlight 2024.05.18
The Community Spotlight 2024.05.11
The Community Spotlight 2024.05.04
Character »
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A division of the UNSC Navy in the Halo franchise. They played an integral part in the Human-Covenant War.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
A hairstyle, sans hair.
Having a regenerating shield allows for the character to hide when his shield is low. This makes gameplay easier as the character is not always looking around for health.
Genetically and cybernetically-enhanced supersoldiers, the SPARTANs are Humanity's first and last line of defence against the Covenant. The Master Chief is a SPARTAN-II. They are named after the ferocious Greek warriors of antiquity.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment