- Name
- Jade Engine
- Aliases
Jade Engine
Game engine developed by Ubisoft Montpillier with the involvement of Michel Ancel for Ubisoft games used on the Xbox, Gamecube, PS2 and PC. It was first introduced in 2003 with the release of Beyond Good & Evil (deriving it's name from, Jade, the main character of the game). It had since been used in several games of that generation.
Concept Images Related Pages
Game engine developed by Ubisoft Montpillier with the involvement of Michel Ancel for Ubisoft games used on the Xbox, Gamecube, PS2 and PC. It was first introduced in 2003 with the release of Beyond Good & Evil (deriving it's name from, Jade, the main character of the game). It had since been used in several games of that generation.
Games view all →]
- Beyond Good & Evil (Game)
- James Cameron's Avatar: The Game (Game)
- Naruto: Rise of a Ninja (Game)
- Naruto: The Broken Bond (Game)
- Peter Jackson's King Kong: The Official Game of the Movie (Game)
- Prince of Persia: The Forgotten Sands (Game)
- Prince of Persia: The Sands of Time (Game)
- Prince of Persia: The Two Thrones (Game)
- Prince of Persia: Warrior Within (Game)
- Rayman Raving Rabbids 2 (Game)
- Rayman: Raving Rabbids (Game)
- TMNT (Game)
