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Concept »
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
An ability or item than can be used both in and out of battle, such as the Cut move in the Pokémon games. Usually found in RPGs with separate battle screens.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
Enemies that appear out of nowhere and force the player into a battle.
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