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204
Guest Column: Defending Crunch Isn't Leadership
Guest contributor Ian Williams responds to the recently stoked debate about crunch in game development and calls on the IGDA to do more.
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168
Guest Column: Now You're Working With Power
Guest Contributor Ian Williams explains what a union is and why you might want one even if you love your job.
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180
Guest Column: It's Time to Talk About Labor in the Games Industry
Guest Contributor Ian Williams makes the case for why we need to care about labor conditions in the game industry as much as we care about the games we love.
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