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    Homefront

    Game » consists of 12 releases. Released Mar 15, 2011

    By the year 2027, the North Koreans have managed to unify Korea, annex Japan, and also invade the western half of the United States. As an American rebel fighter, it is the player's duty to help push the NPA out of the United States and end the citizens' suffering.

    toyboxx's Homefront (Xbox 360) review

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    • 0 out of 2 Giant Bomb users found it helpful.
    • toyboxx has written a total of 7 reviews. The last one was for Homefront
    • This review received 2 comments

    Homefront: The art of hyperbole

    Homefront is an example of a beautiful deception that has become a practice standard within the video game industry through the art of hyperbole. Turning nothing into something is an interesting use of false words and excitement to trick people into doing what they otherwise would not. However,  it's also plaguing an industry that was once a stepping stone of innovation and technology. Why was Homefront such a disappointment? Let's find out:     
     
    Where Homefront fails the single player tries to make up for with intense fire fights and explosions that, unfortunately, runs dry with an uninteresting cast of characters, and dumb AI. For the most part the player doesn't need to do any of the heavy work, with the exception of painting targets for the RC Goliath to shoot at, destroying enemy vehicle road blocks, and taking out snipers which the player themselves need to accomplish to progress to the next chapter. Since the resistance team members, whom you fight with, do all the work, nor can they take damage nor die, the game itself feels a bit  unpolished when the only easy way to beat the game is to ride the coat tails of the team mates until the player reaches the final act. Not to mention moments where the team mates will crouch in the same location, mere inches from the enemy, failing to see each other, eliminating the believability of the current situation. It's a simple, yet, lazy and unsatisfying, experience that leaves the player feeling empty considering that the game is only 3-4 hours in length. The setting for Homefront, however, is one of the most memorable themes that has ever embarked the market of video game entertainment.

    The theme of a Korean occupied America painting the suberban landscapes with hate, despair, sadness, concentration camps and death will build-up the emotions of the player to take out any, and all, who stand in the way. Unfortunately, once the story begins, and the chaos ensues, everything will quickly be forgotten and replaced with the sense of disappointment due to it's lack of believabilty and environmental detail.  

    Compared to what was shown with promotional videos of interviews and multiplayer gameplay action from Kaos Studios, the sense of realizm is deminished with a bland, unimaginative, character and environmental detail. The trees that inhabit the game world look sickly with seemingly only a few leaves attached to them, bushes are as bland as a cardboard cut-out, and overall it seems that the SpeedTree technology used to create the environments was replaced with the toolsets that made Counter Strike and/or the XBLA game: Breach. For a AAA title, that is unexceptable.

    With all of this, the online multiplayer portion of Homefront sports the Battlefield persona that attracted the masses. What you may have thought about this game  - it is not. Despite the lack of detail the online maps, again, just as with the single player campaign, lack imagination and creativity. Couple this with a slow moving character, whom runs faster than he does sprint, and you've got yourself a slow moving, lack luster, title. 

    For what it's worth, Homefront has its moments of enjoyment. But it also should of been a downloadable only game. It would've been cheaper on everybody involved. At best it's worth a bargain bin purchase and/or a weekend rental. Disappointing. 

    Other reviews for Homefront (Xbox 360)

      A Worthy Successor to Turning Point: Fall of Liberty 0

      Homefront is what you would call a train wreck. A disaster that is hard to understand when everything looked so promising. Who  didn't instantly think of Freedom Fighters when first seeing this, who didn't love the idea of an alternate future where North Korea invaded the U.S. of A and you had to set it free? Unfortunately, all these hopes are shattered after about 10 minutes of gameplay. As mentioned before, the game's plot centers around a resistance group in a North Korean occupied America. E...

      11 out of 16 found this review helpful.

      Never surrender: A Homefront Review 0

      For me, it's hard to think of or play Homefront without conjuring up memories of playing Freedom Fighters, the squad-based third person shooter released in 2003 by io and published by EA. The game didn't sell well, but it was one of the most well-made games last generation. While the types of games are exact opposites, the story and premise of Freedom Fighters was an alternate future where the Soviet Union dropped the bomb on Japan and became a world power and invaded the United States. It was a...

      5 out of 7 found this review helpful.

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